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Remove rp speed, ci fixes #26

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Nov 4, 2023
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revert rp speed
larentoun committed Nov 4, 2023
commit 4294e505baad5bfd2a8f986b72d51ae6eb99adee
10 changes: 5 additions & 5 deletions config/game_options.txt
Original file line number Diff line number Diff line change
@@ -33,8 +33,8 @@ COMMENDATION_PERCENT_POLL 0.05
## To speed things up make the number negative, to slow things down, make the number positive.

## These modify the run/walk speed of all mobs before the mob-specific modifiers are applied.
RUN_DELAY 2.5
WALK_DELAY 5
RUN_DELAY 1.5
WALK_DELAY 4

## The variables below affect the movement of specific mob types. THIS AFFECTS ALL SUBTYPES OF THE TYPE YOU CHOOSE!
## Entries completely override all subtypes. Later entries have precedence over earlier entries.
@@ -44,8 +44,8 @@ WALK_DELAY 5
##MULTIPLICATIVE_MOVESPEED /mob/living/silicon/robot 0
##MULTIPLICATIVE_MOVESPEED /mob/living/carbon/alien 0
##MULTIPLICATIVE_MOVESPEED /mob/living/simple_animal/slime 0
##MULTIPLICATIVE_MOVESPEED /mob/living/simple_animal 0
##MULTIPLICATIVE_MOVESPEED /mob/living/basic 0
MULTIPLICATIVE_MOVESPEED /mob/living/simple_animal 0
MULTIPLICATIVE_MOVESPEED /mob/living/basic 0


## NAMES ###
@@ -487,7 +487,7 @@ MICE_ROUNDSTART 10
ROUNDSTART_TRAITS

## Uncomment to disable human moods.
DISABLE_HUMAN_MOOD
#DISABLE_HUMAN_MOOD

## Enable night shifts
#ENABLE_NIGHT_SHIFTS
6 changes: 3 additions & 3 deletions modular_bandastation/modular_bandastation.dme
Original file line number Diff line number Diff line change
@@ -7,11 +7,11 @@
#include "ai_laws/_ai_laws.dme"
#include "barsigns/_barsigns.dme"
#include "communication/_communication.dme"
#include "crawl_speed/_crawl_speed.dme"
//#include "crawl_speed/_crawl_speed.dme" // NO RP SPEED FOR MAIN SERVER
#include "cyrillic_fixes/_cyrillic_fixes.dme"
#include "discord/_discord.dme"
//#include "emote_panel/_emote_panel.dme"
#include "events/_events.dme"
//#include "emote_panel/_emote_panel.dme" // Waiting for upstream merge
//#include "events/_events.dme" // Going for pure TG right now...
#include "examine_panel/_examine_panel.dme"
#include "gunhud/_gunhud.dme"
#include "keybindings/_keybindings.dme"