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Cyberiad: Minor armory fixes (#1059)
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## Что этот PR делает

Добавляет гранатомет который есть на всех тг картах и 4 пары худов, так
же 2 потерянных рага. Убирает 6 неиспользуемых барьерок.

## Почему это хорошо для игры

Гранатомет круто, худы тоже

## Изображения изменений


![image](https://github.com/user-attachments/assets/c95aa33e-06a3-4bc4-8d4d-da29928bcf6c)

## Тестирование
## Changelog

:cl:
map: Добавлен, гранатомет и худы в оружейку Кибериады (они есть на всех
картах). Удалены 6 барьерных гранат.

/:cl:
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HardexZ authored Jan 24, 2025
1 parent 8063f11 commit e38b6e7
Showing 1 changed file with 30 additions and 21 deletions.
51 changes: 30 additions & 21 deletions _maps/map_files/Cyberiad/Cyberiad.dmm
Original file line number Diff line number Diff line change
Expand Up @@ -813,6 +813,7 @@
/obj/item/gun/energy/temperature/security,
/obj/effect/turf_decal/bot_white,
/obj/structure/window/reinforced/spawner/directional/north,
/obj/item/clothing/suit/hooded/ablative,
/turf/open/floor/iron/dark,
/area/station/ai_monitored/security/armory)
"alp" = (
Expand Down Expand Up @@ -31707,12 +31708,19 @@
/area/station/maintenance/port/fore)
"hTL" = (
/obj/structure/rack,
/obj/item/clothing/suit/hooded/ablative,
/obj/effect/turf_decal/bot_white,
/obj/structure/window/reinforced/spawner/directional/east{
pixel_x = 3
},
/obj/structure/window/reinforced/spawner/directional/north,
/obj/item/storage/box/teargas{
pixel_x = 1;
pixel_y = -2
},
/obj/item/storage/box/flashes{
pixel_x = 3
},
/obj/item/gun/grenadelauncher,
/turf/open/floor/iron/dark,
/area/station/ai_monitored/security/armory)
"hTP" = (
Expand Down Expand Up @@ -42307,6 +42315,7 @@
pixel_x = 6
},
/obj/effect/turf_decal/bot_white,
/obj/structure/rack,
/turf/open/floor/iron/dark,
/area/station/ai_monitored/security/armory)
"kFg" = (
Expand Down Expand Up @@ -43774,29 +43783,24 @@
/turf/open/floor/plating,
/area/station/engineering/transit_tube)
"kWZ" = (
/obj/item/grenade/barrier{
pixel_x = -6;
pixel_y = 4
},
/obj/item/grenade/barrier{
pixel_y = 4
},
/obj/item/grenade/barrier{
pixel_y = 4;
pixel_x = 6
/obj/effect/turf_decal/bot_white,
/obj/structure/rack,
/obj/item/clothing/glasses/hud/security/sunglasses/gars{
pixel_x = 3;
pixel_y = -2
},
/obj/item/grenade/barrier{
pixel_x = -6;
pixel_y = -4
/obj/item/clothing/glasses/hud/security/sunglasses/gars{
pixel_x = 3;
pixel_y = 2
},
/obj/item/grenade/barrier{
pixel_y = -4
/obj/item/clothing/glasses/hud/security/sunglasses{
pixel_x = -3;
pixel_y = 2
},
/obj/item/grenade/barrier{
pixel_y = -4;
pixel_x = 6
/obj/item/clothing/glasses/hud/security/sunglasses{
pixel_x = -3;
pixel_y = -2
},
/obj/effect/turf_decal/bot_white,
/turf/open/floor/iron/dark,
/area/station/ai_monitored/security/armory)
"kXa" = (
Expand Down Expand Up @@ -44796,11 +44800,16 @@
/area/station/engineering/atmos/mix/ghetto)
"lka" = (
/obj/item/storage/box/firingpins{
pixel_y = 5
pixel_y = 5;
pixel_x = -5
},
/obj/effect/spawner/random/armory/barrier_grenades,
/obj/effect/turf_decal/bot_white,
/obj/structure/table/reinforced,
/obj/item/storage/box/seccarts{
pixel_y = 8;
pixel_x = 6
},
/turf/open/floor/iron/dark,
/area/station/ai_monitored/security/armory)
"lke" = (
Expand Down

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