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Runtime fixes
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Chorden523 committed Jul 2, 2024
1 parent 1ec8563 commit 7ad52d9
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Showing 4 changed files with 8 additions and 8 deletions.
4 changes: 2 additions & 2 deletions modular_bandastation/objects/code/mecha/combat.dm
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Expand Up @@ -75,7 +75,7 @@

/obj/vehicle/sealed/mecha/gygax/nt/populate_parts()
. = ..()
cell = new /obj/item/stock_parts/cell/high/slime_hypercharged
cell = new /obj/item/stock_parts/power_store/cell/high/slime_hypercharged
scanmod = new /obj/item/stock_parts/scanning_module/triphasic(src)
capacitor = new /obj/item/stock_parts/capacitor/quadratic(src)
servo = new /obj/item/stock_parts/servo/femto(src)
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/obj/vehicle/sealed/mecha/durand/rover/populate_parts()
. = ..()
cell = new /obj/item/stock_parts/cell/bluespace
cell = new /obj/item/stock_parts/power_store/cell/bluespace
scanmod = new /obj/item/stock_parts/scanning_module/triphasic(src)
capacitor = new /obj/item/stock_parts/capacitor/quadratic(src)
servo = new /obj/item/stock_parts/servo/femto(src)
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2 changes: 1 addition & 1 deletion modular_bandastation/objects/code/mecha/lockermech.dm
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Expand Up @@ -62,7 +62,7 @@
/obj/item/c_tube = 1, // To make it airtight
/obj/item/flashlight = 1, // For the mech light
/obj/item/stack/sticky_tape = 25, // ¯\_(ツ)_/¯
/obj/item/stock_parts/cell/high = 1,
/obj/item/stock_parts/power_store/cell/high = 1,
/obj/item/stack/rods = 4 // To mount the equipment
)
tool_behaviors = list(TOOL_WELDER, TOOL_SCREWDRIVER)
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Expand Up @@ -12,7 +12,7 @@
force = 10
throwforce = 7
cooldown = 3.5 SECONDS
preload_cell_type = /obj/item/stock_parts/cell/high
preload_cell_type = /obj/item/stock_parts/power_store/cell/high
block_chance = 30

/obj/item/melee/baton/security/electrostaff/purple
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tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
result = /obj/item/melee/baton/security/electrostaff
reqs = list(/obj/item/melee/baton/security = 2,
/obj/item/stock_parts/cell/high = 1,
/obj/item/stock_parts/power_store/cell/high = 1,
/obj/item/stack/cable_coil = 5,
/obj/item/assembly/signaler/anomaly/flux = 1,
/obj/item/weaponcrafting/gunkit/electrostaff = 1)
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6 changes: 3 additions & 3 deletions modular_bandastation/spawners/code/spawners.dm
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Expand Up @@ -168,7 +168,7 @@
/obj/item/storage/box/emergencytank = 1,
/obj/item/clothing/head/utility/welding = 1,
/obj/item/stack/sheet/iron = 10,
/obj/item/stock_parts/cell/high = 1,
/obj/item/stock_parts/power_store/cell/high = 1,
)

/obj/effect/mob_spawn/corpse/spacebattle/engineer
Expand All @@ -191,7 +191,7 @@
/obj/item/storage/box/emergencytank = 1,
/obj/item/clothing/head/utility/welding = 1,
/obj/item/stack/sheet/iron = 10,
/obj/item/stock_parts/cell/high = 1,
/obj/item/stock_parts/power_store/cell/high = 1,
)

/obj/effect/mob_spawn/corpse/spacebattle/engineer/space
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backpack_contents = list(
/obj/item/reagent_containers/pill/patch/aiuri = 1,
/obj/item/reagent_containers/pill/patch/libital = 1,
/obj/item/stock_parts/cell/high = 1,
/obj/item/stock_parts/power_store/cell/high = 1,
/obj/item/storage/box/breacherslug = 1,
)

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