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replace narsie summon sounds (#850)
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## About The Pull Request

Заменяет звуки призыва и спавна нарси

Звуки сделаны @dj-34 
Спасибо ему за это!

## Why It's Good For The Game

Новые звуки более атмосферные и подходящие по стилю

## Changelog

:cl:
sound: Заменены звуки призыва и спавна нарси
/:cl:

---------

Co-authored-by: dj-34 <[email protected]>
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Gaxeer and dj-34 authored Dec 7, 2024
1 parent 2abf8d8 commit 6b3a194
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Showing 4 changed files with 2 additions and 2 deletions.
2 changes: 1 addition & 1 deletion code/modules/antagonists/cult/runes.dm
Original file line number Diff line number Diff line change
Expand Up @@ -697,7 +697,7 @@ GLOBAL_VAR_INIT(narsie_summon_count, 0)

cult_team.narsie_summoned = TRUE
..()
sound_to_playing_players('sound/effects/dimensional_rend.ogg')
sound_to_playing_players('modular_bandastation/aesthetics_sounds/sound/narsie/narsie_summon.ogg') // BANDASTATION EDIT
var/turf/rune_turf = get_turf(src)
for(var/datum/mind/cult_mind as anything in cult_team.members)
cult_team.true_cultists += cult_mind
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2 changes: 1 addition & 1 deletion code/modules/power/singularity/narsie.dm
Original file line number Diff line number Diff line change
Expand Up @@ -68,7 +68,7 @@
))

send_to_playing_players(span_narsie("NAR'SIE HAS RISEN"))
sound_to_playing_players('sound/music/antag/bloodcult/narsie_rises.ogg')
sound_to_playing_players('modular_bandastation/aesthetics_sounds/sound/narsie/narsie_risen.ogg') // BANDASTATION EDIT

var/area/area = get_area(src)
if(area)
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