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Translate Перевод генов (#242)
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## About The Pull Request

Перевод генов

![image](https://github.com/ss220club/Bandastation/assets/67639529/804ba9ca-6a81-4f29-9c13-33ec16a6ee82)

![image](https://github.com/ss220club/Bandastation/assets/67639529/71caf704-ba7b-4e3f-81fb-9d00ebde4abf)

![image](https://github.com/ss220club/Bandastation/assets/67639529/e42b0d68-55f9-45a0-96d7-0f96652b9a39)

## Why It's Good For The Game

Гены на русском

## Changelog

:cl:
Перевёл описание и текст активации/деактивации генов. Название генов
откатил на английский, ибо ломалась их активация мгновенно убирая ген

/:cl:

---------

Co-authored-by: larentoun <[email protected]>
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azym76 and larentoun authored May 29, 2024
1 parent e5bffc3 commit 67d7a44
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8 changes: 4 additions & 4 deletions code/datums/mutations/adaptation.dm
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@@ -1,9 +1,9 @@
/datum/mutation/human/temperature_adaptation
name = "Temperature Adaptation"
desc = "A strange mutation that renders the host immune to damage from extreme temperatures. Does not protect from vacuums."
desc = "Странная мутация, которая адаптирует иммунную систему организма к экстремальным температурам. Не защищает от вакуума."
quality = POSITIVE
difficulty = 16
text_gain_indication = "<span class='notice'>Your body feels warm!</span>"
text_gain_indication = "<span class='notice'>Твоё тело окутывает тепло!</span>"
instability = 25
conflicts = list(/datum/mutation/human/pressure_adaptation)

Expand All @@ -27,10 +27,10 @@

/datum/mutation/human/pressure_adaptation
name = "Pressure Adaptation"
desc = "A strange mutation that renders the host immune to damage from both low and high pressure environments. Does not protect from temperature, including the cold of space."
desc = "Странная мутация, которая адаптирует иммунную систему организма к низкому и высокому давлению. Не защищает от температуры и холодного космоса в том числе."
quality = POSITIVE
difficulty = 16
text_gain_indication = "<span class='notice'>Your body feels numb!</span>"
text_gain_indication = "<span class='notice'>Твое тело немеет!</span>"
instability = 25
conflicts = list(/datum/mutation/human/temperature_adaptation)

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12 changes: 6 additions & 6 deletions code/datums/mutations/antenna.dm
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@@ -1,9 +1,9 @@
/datum/mutation/human/antenna
name = "Antenna"
desc = "The affected person sprouts an antenna. This is known to allow them to access common radio channels passively."
desc = "У лица, подверженного данной мутации, вырастает антенна. Известно, что она позволяет получать доступ к общим радиоканалам."
quality = POSITIVE
text_gain_indication = "<span class='notice'>You feel an antenna sprout from your forehead.</span>"
text_lose_indication = "<span class='notice'>Your antenna shrinks back down.</span>"
text_gain_indication = "<span class='notice'>Ты чувствуешь, что на твоём лбу вырастает антенна.</span>"
text_lose_indication = "<span class='notice'>Твоя антенна убавляется и пропадает окончательно.</span>"
instability = 5
difficulty = 8
var/datum/weakref/radio_weakref
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/datum/mutation/human/mindreader
name = "Mind Reader"
desc = "The affected person can look into the recent memories of others."
desc = "Лицо, подверженное данной мутации, может заглянуть в недавние воспоминания других."
quality = POSITIVE
text_gain_indication = "<span class='notice'>You hear distant voices at the corners of your mind.</span>"
text_lose_indication = "<span class='notice'>The distant voices fade.</span>"
text_gain_indication = "<span class='notice'>Ты слышишь голоса вдали в закромах своего разума.</span>"
text_lose_indication = "<span class='notice'>Голоса вдали затихают.</span>"
power_path = /datum/action/cooldown/spell/pointed/mindread
instability = 40
difficulty = 8
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4 changes: 2 additions & 2 deletions code/datums/mutations/autotomy.dm
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@@ -1,8 +1,8 @@
/datum/mutation/human/self_amputation
name = "Autotomy"
desc = "Allows a creature to voluntary discard a random appendage."
desc = "Позволяет существу добровольно отказаться от случайной конечности."
quality = POSITIVE
text_gain_indication = span_notice("Your joints feel loose.")
text_gain_indication = span_notice("Ты чувствуешь слабость в суставах.")
instability = 30
power_path = /datum/action/cooldown/spell/self_amputation

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112 changes: 56 additions & 56 deletions code/datums/mutations/body.dm

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6 changes: 3 additions & 3 deletions code/datums/mutations/chameleon.dm
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@@ -1,11 +1,11 @@
//Chameleon causes the owner to slowly become transparent when not moving.
/datum/mutation/human/chameleon
name = "Chameleon"
desc = "A genome that causes the holder's skin to become transparent over time."
desc = "Геном, благодаря которому кожа носителя со временем становится прозрачной."
quality = POSITIVE
difficulty = 16
text_gain_indication = "<span class='notice'>You feel one with your surroundings.</span>"
text_lose_indication = "<span class='notice'>You feel oddly exposed.</span>"
text_gain_indication = "<span class='notice'>Ты чувствуешь себя единым с окружением.</span>"
text_lose_indication = "<span class='notice'>Ты чувствуешь себя необычно заметным.</span>"
instability = 25
power_coeff = 1

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8 changes: 4 additions & 4 deletions code/datums/mutations/cold.dm
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
/datum/mutation/human/geladikinesis
name = "Geladikinesis"
desc = "Allows the user to concentrate moisture and sub-zero forces into snow."
desc = "Позволяет обладателю генома сконцентрировать влагу и холод в снег."
quality = POSITIVE
text_gain_indication = "<span class='notice'>Your hand feels cold.</span>"
text_gain_indication = "<span class='notice'>Ты ощущаешь холод в руках.</span>"
instability = 10
difficulty = 10
synchronizer_coeff = 1
Expand All @@ -22,9 +22,9 @@

/datum/mutation/human/cryokinesis
name = "Cryokinesis"
desc = "Draws negative energy from the sub-zero void to freeze surrounding temperatures at subject's will."
desc = "Даёт возможность в любой момент притянуть негативную энергию из морозной пустоты, чтобы заморозить окружение вокруг субъекта."
quality = POSITIVE //upsides and downsides
text_gain_indication = "<span class='notice'>Your hand feels cold.</span>"
text_gain_indication = "<span class='notice'>Ты ощущаешь холод в руках.</span>"
instability = 30
difficulty = 12
synchronizer_coeff = 1
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6 changes: 3 additions & 3 deletions code/datums/mutations/fire_breath.dm
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@@ -1,11 +1,11 @@
/datum/mutation/human/firebreath
name = "Fire Breath"
desc = "An ancient mutation that gives lizards breath of fire."
desc = "Древняя мутация, позволяющая ящерицам дышать огнём."
quality = POSITIVE
difficulty = 12
locked = TRUE
text_gain_indication = "<span class='notice'>Your throat is burning!</span>"
text_lose_indication = "<span class='notice'>Your throat is cooling down.</span>"
text_gain_indication = "<span class='notice'>Ты ощущаешь жжение в горле!</span>"
text_lose_indication = "<span class='notice'>Жжение в горле проходит.</span>"
power_path = /datum/action/cooldown/spell/cone/staggered/fire_breath
instability = 30
energy_coeff = 1
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4 changes: 2 additions & 2 deletions code/datums/mutations/hulk.dm
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@@ -1,11 +1,11 @@
//Hulk turns your skin green, makes you strong, and allows you to shrug off stun effect.
/datum/mutation/human/hulk
name = "Hulk"
desc = "A poorly understood genome that causes the holder's muscles to expand, inhibit speech and gives the person a bad skin condition."
desc = "Слабо изученный геном, заставляющий мышцы своего носителя увеличиваться, подавлять речь и придавать болезненное состояние коже."
quality = POSITIVE
locked = TRUE
difficulty = 16
text_gain_indication = "<span class='notice'>Your muscles hurt!</span>"
text_gain_indication = "<span class='notice'>Ты чувствуешь боль в мышцах!</span>"
species_allowed = list(SPECIES_HUMAN) //no skeleton/lizard hulk
health_req = 25
instability = 40
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6 changes: 3 additions & 3 deletions code/datums/mutations/olfaction.dm
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@@ -1,10 +1,10 @@
/datum/mutation/human/olfaction
name = "Transcendent Olfaction"
desc = "Your sense of smell is comparable to that of a canine."
desc = "Ваше обоняние сравнимо с собачьим."
quality = POSITIVE
difficulty = 12
text_gain_indication = "<span class='notice'>Smells begin to make more sense...</span>"
text_lose_indication = "<span class='notice'>Your sense of smell goes back to normal.</span>"
text_gain_indication = "<span class='notice'>Запахи приобретают новый смысл...</span>"
text_lose_indication = "<span class='notice'>Твоё обоняние возвращается в норму.</span>"
power_path = /datum/action/cooldown/spell/olfaction
instability = 30
synchronizer_coeff = 1
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8 changes: 4 additions & 4 deletions code/datums/mutations/passive.dm
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@@ -1,6 +1,6 @@
/datum/mutation/human/biotechcompat
name = "Biotech Compatibility"
desc = "Subject is more compatibile with biotechnology such as skillchips."
desc = "Субъект становится более совместимым с биотехнологиями, такими как скилл-чипы."
quality = POSITIVE
instability = 5

Expand All @@ -14,11 +14,11 @@

/datum/mutation/human/clever
name = "Clever"
desc = "Causes the subject to feel just a little bit smarter. Most effective in specimens with low levels of intelligence."
desc = "Заставляет субъекта чувствовать себя немного умнее. Наиболее эффективен с особями, обладающими низким уровнем интеллекта."
quality = POSITIVE
instability = 20
text_gain_indication = "<span class='danger'>You feel a little bit smarter.</span>"
text_lose_indication = "<span class='danger'>Your mind feels a little bit foggy.</span>"
text_gain_indication = "<span class='danger'>Ты чувствуешь себя немного умнее.</span>"
text_lose_indication = "<span class='danger'>Твоё сознание немного затуманивается.</span>"

/datum/mutation/human/clever/on_acquiring(mob/living/carbon/human/owner)
if(..())
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4 changes: 2 additions & 2 deletions code/datums/mutations/radioactive.dm
Original file line number Diff line number Diff line change
@@ -1,8 +1,8 @@
/datum/mutation/human/radioactive
name = "Radioactivity"
desc = "A volatile mutation that causes the host to sent out deadly beta radiation. This affects both the hosts and their surroundings."
desc = "Нестабильная мутация, которая заставляет носителя излучать смертельные бета-частицы. Мутация влияет на носителя и его окружение."
quality = NEGATIVE
text_gain_indication = "<span class='warning'>You can feel it in your bones!</span>"
text_gain_indication = "<span class='warning'>Ты ощущаешь, как что-то проходит через твои клетки и кости!</span>"
instability = 5
difficulty = 8
power_coeff = 1
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28 changes: 14 additions & 14 deletions code/datums/mutations/sight.dm
Original file line number Diff line number Diff line change
@@ -1,9 +1,9 @@
//Nearsightedness restricts your vision by several tiles.
/datum/mutation/human/nearsight
name = "Near Sightness"
desc = "The holder of this mutation has poor eyesight."
desc = "Обладатель данной мутации имеет проблемы со зрением."
quality = MINOR_NEGATIVE
text_gain_indication = "<span class='danger'>You can't see very well.</span>"
text_gain_indication = "<span class='danger'>Ты плоховато видишь.</span>"

/datum/mutation/human/nearsight/on_acquiring(mob/living/carbon/human/owner)
if(..())
Expand All @@ -18,9 +18,9 @@
///Blind makes you blind. Who knew?
/datum/mutation/human/blind
name = "Blindness"
desc = "Renders the subject completely blind."
desc = "Субъект становится полностью слепым."
quality = NEGATIVE
text_gain_indication = "<span class='danger'>You can't seem to see anything.</span>"
text_gain_indication = "<span class='danger'>Ты не можешь ничего увидеть.</span>"

/datum/mutation/human/blind/on_acquiring(mob/living/carbon/human/owner)
if(..())
Expand All @@ -35,11 +35,11 @@
///Thermal Vision lets you see mobs through walls
/datum/mutation/human/thermal
name = "Thermal Vision"
desc = "The user of this genome can visually perceive the unique human thermal signature."
desc = "Обладатель данного генома может визуально заметить уникальную тепловую сигнатуру человека."
quality = POSITIVE
difficulty = 18
text_gain_indication = "<span class='notice'>You can see the heat rising off of your skin...</span>"
text_lose_indication = "<span class='notice'>You can no longer see the heat rising off of your skin...</span>"
text_gain_indication = "<span class='notice'>Ты замечаешь тепло, исходящее из твоей кожи...</span>"
text_lose_indication = "<span class='notice'>Ты больше не видишь тепло, исходящее из твоей кожи...</span>"
instability = 25
synchronizer_coeff = 1
power_coeff = 1
Expand Down Expand Up @@ -108,8 +108,8 @@
///X-ray Vision lets you see through walls.
/datum/mutation/human/xray
name = "X Ray Vision"
desc = "A strange genome that allows the user to see between the spaces of walls." //actual x-ray would mean you'd constantly be blasting rads, wich might be fun for later //hmb
text_gain_indication = "<span class='notice'>The walls suddenly disappear!</span>"
desc = "Странный геном, который позволяет его обладателю видеть пространство между стенами." //actual x-ray would mean you'd constantly be blasting rads, wich might be fun for later //hmb
text_gain_indication = "<span class='notice'>Стены вдруг исчезли!</span>"
instability = 35
locked = TRUE

Expand All @@ -129,11 +129,11 @@
///Laser Eyes lets you shoot lasers from your eyes!
/datum/mutation/human/laser_eyes
name = "Laser Eyes"
desc = "Reflects concentrated light back from the eyes."
desc = "Отражает сконцентрированный свет из глаз."
quality = POSITIVE
locked = TRUE
difficulty = 16
text_gain_indication = "<span class='notice'>You feel pressure building up behind your eyes.</span>"
text_gain_indication = "<span class='notice'>Ты ощущаешь давление позади глаз.</span>"
layer_used = FRONT_MUTATIONS_LAYER
limb_req = BODY_ZONE_HEAD

Expand Down Expand Up @@ -181,10 +181,10 @@

/datum/mutation/human/illiterate
name = "Illiterate"
desc = "Causes a severe case of Aphasia that prevents reading or writing."
desc = "Является причиной тяжёлого случая афазии, которая мешает чтению или письму."
quality = NEGATIVE
text_gain_indication = "<span class='danger'>You feel unable to read or write.</span>"
text_lose_indication = "<span class='danger'>You feel able to read and write again.</span>"
text_gain_indication = "<span class='danger'>Ты чувствуешь себя неспособным читать или писать.</span>"
text_lose_indication = "<span class='danger'>Ты чувствуешь, что снова можешь читать или писать.</span>"

/datum/mutation/human/illiterate/on_acquiring(mob/living/carbon/human/owner)
if(..())
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