[FEAT] Objects module port + spawners module #962
Annotations
10 errors and 1 notice
code/modules/unit_tests/worn_icons.dm#L52
/obj/item/storage/wallet/wallet_NT using invalid worn_icon_state, "wallet_nt" in worn_icon override file, 'modular_bandastation/objects/icons/wallets.dmi'
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code/modules/unit_tests/worn_icons.dm#L52
/obj/item/storage/wallet/wallet_USSP_1 using invalid worn_icon_state, "wallet_USSP" in worn_icon override file, 'modular_bandastation/objects/icons/wallets.dmi'
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code/modules/unit_tests/worn_icons.dm#L52
/obj/item/storage/wallet/wallet_USSP_2 using invalid worn_icon_state, "wallet_USSP" in worn_icon override file, 'modular_bandastation/objects/icons/wallets.dmi'
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code/weapons/ranged/awaymission_gun.dm#L21
[09:35:10] Runtime in code/weapons/ranged/awaymission_gun.dm,21: Cannot read null.z
proc name: on changed z level (/obj/item/gun/energy/laser/awaymission_aeg/on_changed_z_level)
src: Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg)
src.loc: null
call stack:
Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg): on changed z level(the floor (126,126,13) (/turf/open/floor/iron), null, 1, null)
Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg): Moved(the floor (126,126,13) (/turf/open/floor/iron), 0, 1, null, 1)
Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg): doMove(null)
Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg): doMove(null)
Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg): moveToNullspace()
Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg): Destroy(1)
Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg): Destroy(1)
Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg): Destroy(1)
Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg): Destroy(1)
Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg): Destroy(1)
qdel(Wireless Energy Gun (/obj/item/gun/energy/laser/awaymission_aeg), 1)
/datum/unit_test/create_and_de... (/datum/unit_test/create_and_destroy): Run()
RunUnitTest(/datum/unit_test/create_and_de... (/datum/unit_test/create_and_destroy), /list (/list))
RunUnitTests()
/datum/callback (/datum/callback): InvokeAsync()
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code/weapons/ranged/awaymission_gun.dm#L21
[09:35:10] Runtime in code/weapons/ranged/awaymission_gun.dm,21: Cannot read null.z
proc name: on changed z level (/obj/item/gun/energy/laser/awaymission_aeg/on_changed_z_level)
src: Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd)
src.loc: null
call stack:
Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd): on changed z level(the floor (126,126,13) (/turf/open/floor/iron), null, 1, null)
Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd): Moved(the floor (126,126,13) (/turf/open/floor/iron), 0, 1, null, 1)
Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd): doMove(null)
Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd): doMove(null)
Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd): moveToNullspace()
Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd): Destroy(1)
Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd): Destroy(1)
Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd): Destroy(1)
Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd): Destroy(1)
Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd): Destroy(1)
qdel(Exploreverse Mk.I (/obj/item/gun/energy/laser/awaymission_aeg/rnd), 1)
/datum/unit_test/create_and_de... (/datum/unit_test/create_and_destroy): Run()
RunUnitTest(/datum/unit_test/create_and_de... (/datum/unit_test/create_and_destroy), /list (/list))
RunUnitTests()
/datum/callback (/datum/callback): InvokeAsync()
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code/weapons/ranged/awaymission_gun.dm#L21
[09:35:10] Runtime in code/weapons/ranged/awaymission_gun.dm,21: Cannot read null.z
proc name: on changed z level (/obj/item/gun/energy/laser/awaymission_aeg/on_changed_z_level)
src: Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2)
src.loc: null
call stack:
Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2): on changed z level(the floor (126,126,13) (/turf/open/floor/iron), null, 1, null)
Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2): Moved(the floor (126,126,13) (/turf/open/floor/iron), 0, 1, null, 1)
Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2): doMove(null)
Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2): doMove(null)
Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2): moveToNullspace()
Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2): Destroy(1)
Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2): Destroy(1)
Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2): Destroy(1)
Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2): Destroy(1)
Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2): Destroy(1)
qdel(Exploreverse Mk.II (/obj/item/gun/energy/laser/awaymission_aeg/rnd/mk2), 1)
/datum/unit_test/create_and_de... (/datum/unit_test/create_and_destroy): Run()
RunUnitTest(/datum/unit_test/create_and_de... (/datum/unit_test/create_and_destroy), /list (/list))
RunUnitTests()
/datum/callback (/datum/callback): InvokeAsync()
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code/game/objects/effects/spawners/random/random.dm#L71
[09:35:34] Runtime in code/game/objects/effects/spawners/random/random.dm,71: undefined proc or verb /datum/nothing/setDir().
proc name: spawn loot (/obj/effect/spawner/random/proc/spawn_loot)
src: СлÑ�Ñ�айнаÑ� наклеÐ... (/obj/effect/spawner/random/id_skins/no_chance)
src.loc: the floor (126,126,13) (/turf/open/floor/iron)
call stack:
СлÑ�Ñ�айнаÑ� наклеÐ... (/obj/effect/spawner/random/id_skins/no_chance): spawn loot(null)
СлÑ�Ñ�айнаÑ� наклеÐ... (/obj/effect/spawner/random/id_skins/no_chance): Initialize(0)
Atoms (/datum/controller/subsystem/atoms): InitAtom(СлÑ�Ñ�айнаÑ� наклеÐ... (/obj/effect/spawner/random/id_skins/no_chance), 0, /list (/list))
СлÑ�Ñ�айнаÑ� наклеÐ... (/obj/effect/spawner/random/id_skins/no_chance): New(0)
/datum/unit_test/create_and_de... (/datum/unit_test/create_and_destroy): Run()
RunUnitTest(/datum/unit_test/create_and_de... (/datum/unit_test/create_and_destroy), /list (/list))
RunUnitTests()
/datum/callback (/datum/callback): InvokeAsync()
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code/modules/unit_tests/create_and_destroy.dm#L112
/obj/structure/tribune didn't return an Initialize hint
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code/modules/unit_tests/create_and_destroy.dm#L112
/obj/structure/tribune/centcom didn't return an Initialize hint
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code/modules/unit_tests/subsystem_init.dm#L22
Lua Scripting (/datum/controller/subsystem/lua) is a subsystem meant to initialize but could not get initialized.
The subsystem reported the following: Error initializing SSlua: FAILED (Couldn't find call_proc_by_id)
This subsystem is marked as SS_OK_TO_FAIL_INIT. This is still a bug, but it is non-blocking.
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