Skip to content
This repository has been archived by the owner on Aug 29, 2024. It is now read-only.

Commit

Permalink
Fix/downgrade stale object warning (#3156)
Browse files Browse the repository at this point in the history
  • Loading branch information
simonsarginson authored May 28, 2021
1 parent 07a2251 commit 3e3373d
Showing 1 changed file with 2 additions and 2 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -617,7 +617,7 @@ void FSpatialNetGUIDCache::RemoveEntityNetGUID(Worker_EntityId EntityId)

if (UnrealMetadata->NativeClass.IsStale())
{
UE_LOG(LogSpatialPackageMap, Warning, TEXT("Attempting to remove stale object from package map - %s"), *UnrealMetadata->ClassPath);
UE_LOG(LogSpatialPackageMap, Log, TEXT("Attempting to remove stale object from package map - %s"), *UnrealMetadata->ClassPath);
}
else
{
Expand Down Expand Up @@ -695,7 +695,7 @@ void FSpatialNetGUIDCache::RemoveSubobjectNetGUID(const FUnrealObjectRef& Subobj

if (UnrealMetadata->NativeClass.IsStale())
{
UE_LOG(LogSpatialPackageMap, Warning, TEXT("Attempting to remove stale subobject from package map - %s"),
UE_LOG(LogSpatialPackageMap, Log, TEXT("Attempting to remove stale subobject from package map - %s"),
*UnrealMetadata->ClassPath);
}
else
Expand Down

0 comments on commit 3e3373d

Please sign in to comment.