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Resources/Locale/ru-RU/administration/commands/custom-vote-command.ftl
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custom-vote-webhook-name = Custom Vote Held | ||
custom-vote-webhook-name = Проведено кастомное голосование |
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6 changes: 3 additions & 3 deletions
6
Resources/Locale/ru-RU/chemistry/components/mixing-component.ftl
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6 changes: 3 additions & 3 deletions
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Resources/Locale/ru-RU/chemistry/components/solution-container-mixer-component.ftl
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solution-container-mixer-activate = Activate | ||
solution-container-mixer-no-power = No power! | ||
solution-container-mixer-popup-nothing-to-mix = Nothing inside! | ||
solution-container-mixer-activate = Активировать | ||
solution-container-mixer-no-power = Нет энергии! | ||
solution-container-mixer-popup-nothing-to-mix = Внутри пусто! |
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forensic-residue = { LOC($adjective) } residue | ||
forensic-residue-colored = { LOC($adjective) } { LOC($color) } residue | ||
residue-unknown = unknown | ||
residue-slippery = slippery | ||
residue-green = green | ||
residue-blue = blue | ||
residue-red = red | ||
residue-grey = grey | ||
residue-brown = brown | ||
forensic-residue = { LOC($adjective) } остатки | ||
forensic-residue-colored = { LOC($adjective) } { LOC($color) } остатки | ||
residue-unknown = неизвестные | ||
residue-slippery = липкие | ||
residue-green = зелёные | ||
residue-blue = синие | ||
residue-red = красные | ||
residue-grey = серые | ||
residue-brown = коричневые |
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4
Resources/Locale/ru-RU/ss14-ru/prototypes/entities/effects/acidifer.ftl
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ent-Acidifier = acid | ||
.desc = Melts you into a puddle of yuck! | ||
ent-Acidifier = кислота | ||
.desc = Растапливает вас в мерзкую лужицу! |
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6 changes: 3 additions & 3 deletions
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...ru-RU/ss14-ru/prototypes/entities/objects/weapons/guns/ammunition/projectiles/grenade.ftl
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ent-PelletClusterRubber = pellet (ball, Rubber) | ||
ent-PelletClusterRubber = шрапнель (шарик, резиновый) | ||
.desc = { ent-BaseBullet.desc } | ||
ent-PelletClusterLethal = pellet (ball, Lethal) | ||
ent-PelletClusterLethal = шрапнель (шарик, летальный) | ||
.desc = { ent-BaseBullet.desc } | ||
ent-PelletClusterIncendiary = pellet (ball, incendiary) | ||
ent-PelletClusterIncendiary = шрапнель (шарик, зажигательный) | ||
.desc = { ent-BaseBulletIncendiary.desc } |
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