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Ребаланс-Исправление Вооружения (#747)
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* Sunrise weapon: small rebalance

* Resprite RPD + Buff Dl6902

* Resprite AKMs

* rebalance SMG

* The Pizdec

* Fix Backpack MG

* Усиление Мехов

* Buff Viverna

* Изменение стоимости в Аплинке

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Co-authored-by: Your Name <[email protected]>
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KaiserMaus and Your Name authored Dec 1, 2024
1 parent 16ba5e3 commit 5ebf5e5
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Showing 118 changed files with 326 additions and 163 deletions.
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Expand Up @@ -9,15 +9,15 @@
sprite: Objects/Specific/Mech/mecha_equipment.rsi
state: mecha_pulse
- type: Gun
fireRate: 1.5
fireRate: 1.4
selectedMode: SemiAuto
availableModes:
- SemiAuto
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser3.ogg
- type: HitscanBatteryAmmoProvider
proto: Pulse
fireCost: 80
fireCost: 50
- type: Appearance
- type: AmmoCounter

Expand All @@ -40,7 +40,7 @@
path: /Audio/Weapons/Guns/Gunshots/laser_cannon.ogg
- type: HitscanBatteryAmmoProvider
proto: RedHeavyLaser
fireCost: 80
fireCost: 45
- type: Appearance
- type: AmmoCounter

Expand All @@ -63,7 +63,7 @@
path: /Audio/Weapons/Guns/Gunshots/laser.ogg
- type: HitscanBatteryAmmoProvider
proto: RedMediumLaser
fireCost: 120
fireCost: 35
- type: Appearance
- type: AmmoCounter

Expand All @@ -78,15 +78,15 @@
sprite: Objects/Specific/Mech/mecha_equipment.rsi
state: mecha_firedart
- type: Gun
fireRate: 0.8
fireRate: 2.2
selectedMode: SemiAuto
availableModes:
- SemiAuto
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/laser.ogg
- type: HitscanBatteryAmmoProvider
proto: RedLaser
fireCost: 80
fireCost: 20
- type: Appearance
- type: AmmoCounter

Expand All @@ -101,7 +101,7 @@
sprite: Objects/Specific/Mech/mecha_equipment.rsi
state: mecha_wholegen
- type: Gun
projectileSpeed: 3
projectileSpeed: 6
projectileSpeedModified: 6
fireRate: 0.8
selectedMode: SemiAuto
Expand All @@ -113,7 +113,7 @@
variation: 0.2
- type: ProjectileBatteryAmmoProvider
proto: TeslaGunBullet
fireCost: 100
fireCost: 35
- type: Appearance
- type: AmmoCounter

Expand All @@ -136,7 +136,7 @@
path: /Audio/Weapons/Guns/Gunshots/taser2.ogg
- type: ProjectileBatteryAmmoProvider
proto: BulletDisablerSmgSpread
fireCost: 60
fireCost: 20
- type: Appearance
- type: AmmoCounter

Expand All @@ -159,7 +159,7 @@
path: /Audio/Weapons/Guns/Gunshots/taser2.ogg
- type: ProjectileBatteryAmmoProvider
proto: BulletTaser
fireCost: 40
fireCost: 15
- type: Appearance
- type: AmmoCounter

Expand All @@ -175,14 +175,14 @@
state: mecha_scatter
- type: Gun
fireRate: 1
selectedMode: SemiAuto
selectedMode: FullAuto
availableModes:
- SemiAuto
- FullAuto
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/shotgun.ogg
- type: ProjectileBatteryAmmoProvider
proto: ShellShotgun
fireCost: 100
fireCost: 40
- type: Appearance
- type: AmmoCounter

Expand All @@ -197,15 +197,15 @@
sprite: Objects/Specific/Mech/mecha_equipment.rsi
state: mecha_carbine
- type: Gun
fireRate: 1.2
selectedMode: SemiAuto
fireRate: 1.6
selectedMode: FullAuto
availableModes:
- SemiAuto
- FullAuto
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/shotgun.ogg
- type: ProjectileBatteryAmmoProvider
proto: ShellShotgunIncendiary
fireCost: 90
fireCost: 45
- type: Appearance
- type: AmmoCounter

Expand All @@ -222,15 +222,15 @@
- type: Gun
fireRate: 5
shotsPerBurst: 3
burstCooldown: 1.2
burstCooldown: 0.8
selectedMode: Burst
availableModes:
- Burst
soundGunshot:
path: /Audio/_Sunrise/Weapons/Guns/Snipers/garand/garand.ogg
- type: ProjectileBatteryAmmoProvider
proto: CartridgeLightRifle
fireCost: 20
fireCost: 10
- type: Appearance
- type: AmmoCounter

Expand All @@ -245,7 +245,7 @@
sprite: Objects/Specific/Mech/mecha_equipment.rsi
state: mecha_ion
- type: Gun
projectileSpeed: 20
projectileSpeed: 18
fireRate: 0.6
selectedMode: SemiAuto
availableModes:
Expand All @@ -256,7 +256,7 @@
path: /Audio/Weapons/Guns/Empty/empty.ogg
- type: ProjectileBatteryAmmoProvider
proto: BulletEMP
fireCost: 400
fireCost: 200
- type: Appearance
- type: AmmoCounter
- type: Battery
Expand All @@ -274,9 +274,9 @@
sprite: Objects/Specific/Mech/mecha_equipment.rsi
state: mecha_amlg90
- type: Gun
fireRate: 4
fireRate: 5
shotsPerBurst: 3
burstCooldown: 1.2
burstCooldown: 0.8
selectedMode: Burst
availableModes:
- Burst
Expand All @@ -286,7 +286,7 @@
path: /Audio/Weapons/Guns/Empty/empty.ogg
- type: ProjectileBatteryAmmoProvider
proto: BulletSyndiPlasma
fireCost: 20
fireCost: 10
- type: Appearance
- type: AmmoCounter

Expand All @@ -309,7 +309,7 @@
path: /Audio/Weapons/Guns/Gunshots/laser3.ogg
- type: HitscanBatteryAmmoProvider
proto: XrayLaser
fireCost: 200
fireCost: 60
- type: Appearance
- type: AmmoCounter

Expand All @@ -324,10 +324,10 @@
sprite: Objects/Specific/Mech/mecha_equipment.rsi
state: mecha_missilerack
- type: Gun
fireRate: 1.2
selectedMode: SemiAuto
fireRate: 1.3
selectedMode: FullAuto
availableModes:
- SemiAuto
- FullAuto
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/rpgfire.ogg
- type: ProjectileBatteryAmmoProvider
Expand Down Expand Up @@ -355,7 +355,7 @@
path: /Audio/Weapons/Guns/Gunshots/rpgfire.ogg
- type: ProjectileBatteryAmmoProvider
proto: GrenadeBlast
fireCost: 220
fireCost: 160
- type: Appearance
- type: AmmoCounter
- type: Battery
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Original file line number Diff line number Diff line change
Expand Up @@ -9,15 +9,15 @@
sprite: Objects/Specific/Mech/mecha_equipment.rsi
state: mecha_kineticgun
- type: Gun
fireRate: 1
fireRate: 1.2
selectedMode: SemiAuto
availableModes:
- SemiAuto
soundGunshot:
path: /Audio/Weapons/Guns/Gunshots/kinetic_accel.ogg
- type: ProjectileBatteryAmmoProvider
proto: BulletKineticShuttle
fireCost: 50
fireCost: 30
- type: Appearance
- type: AmmoCounter
# TODO: Plasma Cutter
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