Releases: solerante/cdda-tiled-extension
Releases · solerante/cdda-tiled-extension
v0.2.2
Last release compatible with Tiled version 1.9.2
What's Changed
- Tilesets should be selectable by dropdown by @solerante in #120
Full Changelog: v0.2.1...v0.2.2
v0.2.1
What's Changed
- add geom. guides and fix ctd on new map by @solerante in #111
- unassigned Qstring error for unknown tileset by @solerante in #115
- paths on windows and linux error by @solerante in #117
Full Changelog: v0.2.0...v0.2.1
v0.2.0
What's Changed
- use json instead of xml files by @solerante in #104
- Common symbol distribution tropes by @LovamKicsiGazsii in #106
- Undefined tiles leave gaps and missing data by @solerante in #97
- Folders moved around
New Contributors
- @LovamKicsiGazsii made their first contribution in #106
Full Changelog: v0.1.0...v0.2.0
CTE
What's Changed
- remove comments by @solerante in #1
- add directions to readme by @solerante in #2
- imported tileset tiles get all cdda_ids by @solerante in #9
- fix map import a little by @solerante in #11
- fix map import a medium amount by @solerante in #13
- imports entities, but doesn't do entity groups because no metatiles to assign by @solerante in #14
- append cdda ids to duplicate tile assignments by @solerante in #15
- update readme by @solerante in #18
- delint readme by @solerante in #19
- fix typo in readme by @solerante in #28
- added link to mapeditor to download tiled by @snipercup in #27
- Update by @solerante in #31
- import various map object data by @solerante in #34
- ask users to input absolute paths by @solerante in #35
- replace tilde (~) in input path to extension user path by @solerante in #36
- skip duplicate CDDA_ID_[n] assignments by @solerante in #40
- each tileset in own folder and logged in map property by @solerante in #42
- each layer group now corresponds to an entry in map json by @solerante in #43
- export map with row symbols from palettes by @solerante in #45
- get symbols for export for terrain and furniture, but don't reconcile layers by @solerante in #47
- add custom tileset and use to import relative tiles by @solerante in #53
- fix importing maps with no palettes, 'fix' importing map jsons with non-mapgen entries by @solerante in #54
- 'fix' generating new map (needs work), fix sending tmx files to wrong folder by @solerante in #55
- reconcile terrain and furniture symbol assignment for export by @solerante in #56
- adds favorites tileset by @solerante in #60
- fix fill_ter, import flags as toggles by @solerante in #63
- duplicate and redistribute tiles by @solerante in #64
- 57 various improvements by @solerante in #67
- preferred symbol ramps should only include relevant symbols by @solerante in #72
- Choose maps (om_terrains) to import from mapfile by @solerante in #74
- Merge pull request #74 from solerante:solerante/issue73 by @solerante in #80
- init config looking at wrong references by @solerante in #83
- Merge pull request #83 from solerante:solerante/issue82 by @solerante in #86
- fix tiles x,y when not snapping by @solerante in #91
- import maps with 'mapgensize' instead of 'rows' by @solerante in #92
- cleanup opened assets after done importing map by @solerante in #93
- Solerante/issue94 by @solerante in #95
- symbols with no keyboard input are annoying to edit by @solerante in #99
- map exports should be linted, if possible by @solerante in #101
New Contributors
- @snipercup made their first contribution in #27
Full Changelog: https://github.com/solerante/tiled-cdda-map-extension/commits/v0.1.0