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// <copyright file="ICASLSoundFactory.cs" company="Software Antics"> | ||
// Copyright (c) Software Antics. All rights reserved. | ||
// Copyright (c) Software Antics. All rights reserved. | ||
// </copyright> | ||
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namespace FinalEngine.Audio.OpenAL.Factories; | ||
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using ICASLSound = CASL.ISound; | ||
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/// <summary> | ||
/// Represents an interface that defines a method to load an <see cref="ICASLSound"/>. | ||
/// </summary> | ||
internal interface ICASLSoundFactory | ||
{ | ||
/// <summary> | ||
/// Creates an <see cref="ICASLSound"/> by loading it from the specified <paramref name="filePath"/>. | ||
/// </summary> | ||
/// | ||
/// <param name="filePath"> | ||
/// The file path of the sound to load. | ||
/// </param> | ||
/// | ||
/// <returns> | ||
/// Returns the newly created <see cref="ICASLSound"/>. | ||
/// </returns> | ||
ICASLSound CreateSound(string filePath); | ||
} |
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