✅ Build Status Check (master branch) #177
build-status-check.yml
on: pull_request
build_audio
34s
build_audio_openal
28s
build_ecs
23s
build_ecs_components
18s
build_editor_common
37s
build_editor_desktop
2m 47s
build_editor_view_models
31s
build_extensions_resources
17s
build_input
35s
build_maths
28s
build_platform
20s
build_platform_desktop
32s
build_rendering
29s
build_rendering_opengl
40s
build_resources
28s
build_runtime
41s
build_utilities
21s
Annotations
2 errors and 60 warnings
build_extensions_resources
Process completed with exit code 1.
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build_ecs_components
Process completed with exit code 1.
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build_editor_view_models:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
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build_editor_view_models:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
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build_editor_view_models:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
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build_editor_view_models:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
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build_editor_view_models:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build_editor_view_models:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build_editor_view_models:
FinalEngine.Rendering/Effects/ToneMappingRenderEffect.cs#L1
File header file name documentation should match file name. (https://github.com/DotNetAnalyzers/StyleCopAnalyzers/blob/master/documentation/SA1638.md)
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build_editor_view_models:
FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
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build_editor_view_models:
FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
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build_editor_view_models:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
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build_rendering:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
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build_rendering:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
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build_rendering:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
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build_rendering:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
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build_rendering:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build_rendering:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build_rendering:
FinalEngine.Rendering/Effects/ToneMappingRenderEffect.cs#L1
File header file name documentation should match file name. (https://github.com/DotNetAnalyzers/StyleCopAnalyzers/blob/master/documentation/SA1638.md)
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build_rendering:
FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
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build_rendering:
FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
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build_rendering:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
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build_editor_common:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
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build_editor_common:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
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build_editor_common:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
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build_editor_common:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
|
build_editor_common:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
build_editor_common:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
build_editor_common:
FinalEngine.Rendering/Effects/ToneMappingRenderEffect.cs#L1
File header file name documentation should match file name. (https://github.com/DotNetAnalyzers/StyleCopAnalyzers/blob/master/documentation/SA1638.md)
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build_editor_common:
FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
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build_editor_common:
FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
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build_editor_common:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
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build_rendering_opengl:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
|
build_rendering_opengl:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
|
build_rendering_opengl:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
|
build_rendering_opengl:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
|
build_rendering_opengl:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
build_rendering_opengl:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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build_rendering_opengl:
FinalEngine.Rendering/Effects/ToneMappingRenderEffect.cs#L1
File header file name documentation should match file name. (https://github.com/DotNetAnalyzers/StyleCopAnalyzers/blob/master/documentation/SA1638.md)
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build_rendering_opengl:
FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
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build_rendering_opengl:
FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
|
build_rendering_opengl:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
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build_runtime:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
|
build_runtime:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
|
build_runtime:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
|
build_runtime:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
|
build_runtime:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
build_runtime:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
build_runtime:
FinalEngine.Rendering/Effects/ToneMappingRenderEffect.cs#L1
File header file name documentation should match file name. (https://github.com/DotNetAnalyzers/StyleCopAnalyzers/blob/master/documentation/SA1638.md)
|
build_runtime:
FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
|
build_runtime:
FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
|
build_runtime:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
|
build_editor_desktop:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Return type of 'ImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
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build_editor_desktop:
FinalEngine.Rendering/Loaders/Invocation/ImageInvoker.cs#L15
Constraint type 'IPixel<TPixel>' is not CLS-compliant
|
build_editor_desktop:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Return type of 'IImageInvoker.Load<TPixel>(Stream)' is not CLS-compliant
|
build_editor_desktop:
FinalEngine.Rendering/Loaders/Invocation/IImageInvoker.cs#L13
Constraint type 'IPixel<TPixel>' is not CLS-compliant
|
build_editor_desktop:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L57
Non-nullable property 'Fragment' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
build_editor_desktop:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L59
Non-nullable property 'Vertex' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
|
build_editor_desktop:
FinalEngine.Rendering/Effects/ToneMappingRenderEffect.cs#L1
File header file name documentation should match file name. (https://github.com/DotNetAnalyzers/StyleCopAnalyzers/blob/master/documentation/SA1638.md)
|
build_editor_desktop:
FinalEngine.Rendering/Renderers/IRenderQueue.cs#L7
Rename type name IRenderQueue so that it does not end in 'Queue' (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1711)
|
build_editor_desktop:
FinalEngine.Rendering/Loaders/Textures/Texture2DResourceLoader.cs#L22
Change type of field 'invoker' from 'FinalEngine.Rendering.Loaders.Invocation.IImageInvoker' to 'FinalEngine.Rendering.Loaders.Invocation.ImageInvoker' for improved performance (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1859)
|
build_editor_desktop:
FinalEngine.Rendering/Loaders/Shaders/ShaderProgramResourceLoader.cs#L55
'ShaderProgramResourceLoader.ProgramData' is an internal class that is apparently never instantiated. If so, remove the code from the assembly. If this class is intended to contain only static members, make it 'static' (Module in Visual Basic). (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1812)
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