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deck: completed function to create and shuffle a UNO card deck. #29

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15 changes: 11 additions & 4 deletions backend/uno-game-engine/deck.ts
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
const colors: Array<CardColor> = ['red', 'yellow', 'green', 'blue'];

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'colors' is assigned a value but never used
const values = [

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'values' is assigned a value but never used
'0',
'1',
'2',
Expand All @@ -14,8 +14,8 @@
'reverse',
'draw2',
];
const specialCards = ['wild', 'draw4'];

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'specialCards' is assigned a value but never used
const deck = [];

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'deck' is assigned a value but never used

/**
* In a standard UNO deck, there are 108 cards. Here's the breakdown:
Expand Down Expand Up @@ -55,7 +55,11 @@
* Helper function to make a card object.
* @returns {UNOCard} The composed UNO card.
*/
export function makeCard(type: CardType, color: CardColor, value: CardValue): UNOCard {
export function makeCard(
type: CardType,
color: CardColor,
value: CardValue
): UNOCard {
//todo: Implement unique identification of cards by assigning an id to each card
return { type, color, value, id: undefined };
}
Expand All @@ -64,7 +68,10 @@
* This function shuffles the elements of the given array *in place* . The function behaves in a type-agnostic way.
* Time complexity: O(n)
*/
export function shuffle(deck: Array<any>) {
//todo: Implement a generic shuffling algorithm
[deck[0], deck[1]] = [deck[1], deck[0]];
function shuffle(deck: Array<UNOCard>) {
// Fisher-Yates shuffle algorithm to shuffle card deck
for (let i = deck.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * i);
[deck[i], deck[j]] = [deck[j], deck[i]];
}
}
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