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<!-- Write **BELOW** The Headers and **ABOVE** The comments else it may not be viewable. --> <!-- You can view Contributing.MD for a detailed description of the pull request process. --> ## About The Pull Request ![falmouth_ingame](https://github.com/user-attachments/assets/fe66c0fa-2f79-448f-b3c4-e12d683c9d37) > "A small, cheap cargo ship most remarkable for its very high speed and maneuverability for a ship of its type. Marketed as a do-it-all light ship suitable for short-range runs and courier work, the Falmouth is extremely popular among smugglers and the occasional ambitious pirate; Falmouths operating on legitimate business are downright rare in some areas, particularly on the Frontier." Replaces the Libertatia with the Falmouth-class Light Freighter, a ship with a similar design, but a slightly different focus. ![falmouth](https://github.com/user-attachments/assets/da6be93c-d726-4e7d-be29-402d9e881768) ![falmouth_areas](https://github.com/user-attachments/assets/88c3e7b3-ab15-40c7-95fc-8d92ce0db5e5) The Falmouth shifts the Libertatia's "combat" focus (which had been devastated by power creep anyway) to lean more into the flavor of being a smuggling ship rather than an outright pirate ship. While not a combat ship, the Falmouth _does_ nevertheless come with an eclectic collection of weapons: - One CM357 Heavy Pistol (stolen) - One Model 11 Buckmaster Shotgun - One Candor Pistol - One E-10 Laser Pistol - One E-11 Heap Of Garbage Crew complement consists of a captain, a first mate, a security detail, and two deckhands for a total of 5 crew. My hope is that the Falmouth can take the broad pattern and flavor of the old Libertatia and make it a much more liveable, balanced, and _playable_ ship. ## Why It's Good For The Game The Libertatia sucks. This, hopefully, doesn't. ## Changelog :cl: add: added Miskilamo Falmouth-class Light Freighter del: removed Libertatia-class Hauler /:cl: <!-- Both :cl:'s are required for the changelog to work! You can put your name to the right of the first :cl: if you want to overwrite your GitHub username as author ingame. --> <!-- You can use multiple of the same prefix (they're only used for the icon ingame) and delete the unneeded ones. Despite some of the tags, changelogs should generally represent how a player might be affected by the changes rather than a summary of the PR's contents. -->
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