This repo contains a Ruby on Rails webserver that is able to receive game data from Counter Strike 2 players in realtime and provides API endpoints for accessing said game data (kills, deaths, etc.).
My related project ESP32-CS2-Killtracker contains the code for a microprocessor with a display to fetch and display killcounts for any given player via HTTP Polling.
Documentation to come.
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Ruby version
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System dependencies
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Configuration
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Database creation
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Database initialization
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How to run the test suite
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Services (job queues, cache servers, search engines, etc.)
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Deployment instructions
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