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fix: remove debugging statements
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william-silversmith committed Nov 1, 2024
1 parent 8a72312 commit f8e104e
Showing 1 changed file with 5 additions and 13 deletions.
18 changes: 5 additions & 13 deletions zmesh/utility.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -291,19 +291,17 @@ std::vector<Triangle> intersectWithPlanes(
const Vec3<float>& planes
) {
std::vector<Triangle> first_triangles = divideTriangle(0, planes.x, v1, v2, v3);

std::vector<Triangle> second_triangles;
std::vector<Triangle> output_triangles;

for (const auto& t : first_triangles) {
auto second_tris = divideTriangle(1, planes.y, t);
second_triangles.insert(second_triangles.end(), second_tris.begin(), second_tris.end());
auto second_tris = divideTriangle(1, planes.y, t);
second_triangles.insert(second_triangles.end(), second_tris.begin(), second_tris.end());
}

std::vector<Triangle> output_triangles;

for (const auto& t : second_triangles) {
auto out = divideTriangle(2, planes.z, t);
output_triangles.insert(output_triangles.end(), out.begin(), out.end());
auto out = divideTriangle(2, planes.z, t);
output_triangles.insert(output_triangles.end(), out.begin(), out.end());
}

return output_triangles;
Expand Down Expand Up @@ -349,8 +347,6 @@ void resect_triangle_iterative(
for (const auto& tri : tris) {
const Vec3<float>& pt = tri.v1; // v1 guaranteed to not be a border point (unless the triangle is degenerate)

pt.print("pt");

int ix = static_cast<int>((pt.x - minpt.x) * icx);
int iy = static_cast<int>((pt.y - minpt.y) * icy);
int iz = static_cast<int>((pt.z - minpt.z) * icz);
Expand All @@ -361,8 +357,6 @@ void resect_triangle_iterative(

unsigned int zone = ix + gs.x * (iy + gs.y * iz);

printf("zone %d", zone);

mesh_grid[zone].add_triangle(tri);
}
}
Expand Down Expand Up @@ -828,7 +822,6 @@ void fix_single_outlier_6_connected(
const unsigned int f2,
const unsigned int f3 // outlier
) {

const Vec3 v1(vertices[3*f1+0], vertices[3*f1+1], vertices[3*f1+2]);
const Vec3 v2(vertices[3*f2+0], vertices[3*f2+1], vertices[3*f2+2]);
const Vec3 v3(vertices[3*f3+0], vertices[3*f3+1], vertices[3*f3+2]);
Expand Down Expand Up @@ -895,7 +888,6 @@ void fix_single_outlier(
const unsigned int f2,
const unsigned int f3 // outlier
) {

auto z1 = zones[f1];
auto z3 = zones[f3];

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