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π I am currently a Graduate Researcher at NYU, refining predictive trading models using recurrent reinforcement learning and enhancing model efficacy by tuning hyperparameters.
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π§π»βπΌ I worked as a Software Engineer Intern at DRESIO, where I developed an end-to-end image processing pipeline to autograde Pokemon and YuGiOh cards.
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π I worked as a Software Engineer Intern at Measurable AI, where I implemented generic parsers for data extraction, and delivered in-depth data analysis and visualizations to support informed trading decisions.
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π¨π»βπ» I developed a cross-platform collaborative VR game as my undergraduate final year project at The Hong Kong University of Science and Technology.
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π I implemented a recreational shooting game system (laser tag) using STM32.
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πΈ As an undergraduate researcher at HKUST, I developed a decentralized mobile app with Solidity and Swift.
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π¬ Reach me at [email protected]
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π Find me on LinkedIn
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