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add test for mixing up System and Global memory
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// Make sure we detect when the `Global` and `System` allocators are mixed | ||
// (even when the default `Global` uses `System`). | ||
// error-pattern: which is Rust heap memory, using | ||
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#![feature(allocator_api, slice_ptr_get)] | ||
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use std::alloc::{Allocator, Global, System, Layout}; | ||
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fn main() { | ||
let l = Layout::from_size_align(1, 1).unwrap(); | ||
let ptr = Global.allocate(l).unwrap().as_non_null_ptr(); | ||
unsafe { System.deallocate(ptr, l); } | ||
} |