Skip to content

Commit

Permalink
README.md: update instructions for creating levels
Browse files Browse the repository at this point in the history
  • Loading branch information
rrthomas committed Jan 11, 2025
1 parent 5df85a8 commit c83f118
Showing 1 changed file with 5 additions and 6 deletions.
11 changes: 5 additions & 6 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -75,17 +75,16 @@ Some notes about level design:

+ A set of levels is numbered according to the lexical order of their file
names.
+ The supplied levels have a brick wall all the way around. This is
conventional but not necessary: there’s an imaginary brick wall around the
outside of the level already.
+ Some supplied levels have a brick wall all the way around. This is not
necessary: there’s an imaginary brick wall around the outside of the level
already.
+ Levels need exactly one start position, given by placing the Win
character.
+ No checks are done to make sure a level is possible to complete; for
example, you can place diamonds surrounded by bricks, or have safes but no
key.
+ A complete level set requires a Tiled tileset and corresponding graphics.
You can simply copy the tileset file `WinColl.tsx` and PNG graphics from
`wincoll/levels`.
+ A complete level set requires a Tiled tileset. You can simply copy the
tileset file `WinColl.tsx` from `wincoll/levels`.

I welcome [pull requests](https://github.com/rrthomas/wincoll/pulls) for new
levels, or a simple issue with a level attached, in a Zip file. If GitHub is
Expand Down

0 comments on commit c83f118

Please sign in to comment.