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Bump Version to 6.0.0
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rlabrecque committed Feb 19, 2015
1 parent c252ba5 commit e0da821
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10 changes: 5 additions & 5 deletions Plugins/Steamworks.NET/Steam.cs
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namespace Steamworks {
public static class Version {
public const string SteamworksNETVersion = "5.0.0";
public const string SteamworksSDKVersion = "1.31";
public const string SteamAPIDLLVersion = "02.37.91.26";
public const int SteamAPIDLLSize = 145600;
public const int SteamAPI64DLLSize = 169152;
public const string SteamworksNETVersion = "6.0.0";
public const string SteamworksSDKVersion = "1.32";
public const string SteamAPIDLLVersion = "02.59.51.43";
public const int SteamAPIDLLSize = 187584;
public const int SteamAPI64DLLSize = 208296;
}

public static class SteamAPI {
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -6,7 +6,7 @@ _Steamworks.NET_ is a C# Wrapper for Valve's Steamworks API, it can be used eith
_Steamworks.NET_ was designed to be as close as possible to the original C++ API, as such the documentation provided from Valve largely covers usage of _Steamworks.NET_.
Niceties and C# Idioms can be easily implemented on top of _Steamworks.NET_.

_Steamworks.NET_ currently supports Windows, OSX, and Linux in both 32 and 64bit varieties. Currently building against Steamworks SDK 1.31.
_Steamworks.NET_ currently supports Windows, OSX, and Linux in both 32 and 64bit varieties. Currently building against Steamworks SDK 1.32.

* Author: [Riley Labrecque](https://github.com/rlabrecque)
* License: [MIT](http://www.opensource.org/licenses/mit-license.php)
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4 changes: 2 additions & 2 deletions Standalone/Properties/AssemblyInfo.cs
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// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("5.0.0")]
[assembly: AssemblyFileVersion("5.0.0")]
[assembly: AssemblyVersion("6.0.0")]
[assembly: AssemblyFileVersion("6.0.0")]

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