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* netstandard2.1, update ass refs * netstandard2.0 for those still * fix(ass ref): bump to properly publicized packages * fix(sound): MusicController changed a bit, same for wwise init class * things are getting coroutined * don't think this was a good piece of code anyway * damageapi: just make it compile for now * fix(sound): fix wrong typeof for hook * fix(skin): fix BulletAttack.FireSingle ilhook * bump gamebuildid * fix(elite): update eliteramp addressable path * fix(r2apitest): comment out reflection tests cause one of the test hard crash to desktop the game * r2api test stuff * fix(elite): update to current CombatDirector.Init * log and try catch inside loop * fix prefab api holder getting cleaned up for some reason * bump ver and changelog
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<Project Sdk="Microsoft.NET.Sdk"> | ||
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<PropertyGroup> | ||
<TargetFramework>netstandard2.0</TargetFramework> | ||
<ImplicitUsings>enable</ImplicitUsings> | ||
<Nullable>enable</Nullable> | ||
<LangVersion>10</LangVersion> | ||
</PropertyGroup> | ||
<PropertyGroup> | ||
<TargetFramework>netstandard2.0</TargetFramework> | ||
<ImplicitUsings>enable</ImplicitUsings> | ||
<Nullable>enable</Nullable> | ||
<LangVersion>10</LangVersion> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<CompilerVisibleProperty Include="MSBuildProjectDirectory" /> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<CompilerVisibleProperty Include="MSBuildProjectDirectory" /> | ||
</ItemGroup> | ||
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<ItemGroup> | ||
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.0.1" PrivateAssets="all" /> | ||
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.3"> | ||
<PrivateAssets>all</PrivateAssets> | ||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> | ||
</PackageReference> | ||
</ItemGroup> | ||
<ItemGroup> | ||
<PackageReference Include="Microsoft.CodeAnalysis.CSharp" Version="4.0.1" PrivateAssets="all" /> | ||
<PackageReference Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.3"> | ||
<PrivateAssets>all</PrivateAssets> | ||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> | ||
</PackageReference> | ||
</ItemGroup> | ||
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</Project> |
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