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Add coin rooms, button rooms, and more! #173

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merged 29 commits into from
Nov 11, 2024
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556aee3
feature: Add tweaks for bw coin/button rooms
Jeremy-Vidaurri Jul 13, 2024
d34102f
Update 2-OldSite.rando.yaml
artiwr Jul 26, 2024
1f30358
Update 3-CelestialResort.rando.yaml
artiwr Jul 26, 2024
6dcf461
Update 4-GoldenRidge.rando.yaml
artiwr Jul 26, 2024
51a8b79
Update 5-MirrorTemple.rando.yaml
artiwr Jul 26, 2024
fcab7ab
Update 6-Reflection.rando.yaml
artiwr Jul 26, 2024
498e160
Merge pull request #1 from artiwr/patch-4
Jeremy-Vidaurri Jul 26, 2024
564f2b1
Merge pull request #2 from artiwr/patch-7
Jeremy-Vidaurri Jul 26, 2024
ccef667
Merge pull request #3 from artiwr/patch-5
Jeremy-Vidaurri Jul 26, 2024
8154617
Merge pull request #4 from artiwr/patch-6
Jeremy-Vidaurri Jul 26, 2024
90beba5
Update 7-Summit.rando.yaml
artiwr Jul 26, 2024
624e06d
Update 9-Core.rando.yaml
artiwr Jul 26, 2024
31a5935
Update LostLevels.rando.yaml
artiwr Jul 26, 2024
03bf3e1
Update 6-Reflection.rando.yaml
artiwr Jul 26, 2024
15235b2
Update LostLevels.rando.yaml
artiwr Jul 26, 2024
332b97e
fix: ensure player spawns on ground
Jeremy-Vidaurri Jul 31, 2024
fc071a7
Update 2-OldSite.rando.yaml
artiwr Jul 31, 2024
24b23c1
rolling and newrooms
Pandorafoxxx Sep 4, 2024
a4b1dc0
rolling and newrooms
Pandorafoxxx Sep 4, 2024
34ed272
rolling and newrooms
Pandorafoxxx Sep 4, 2024
1353e91
rolling and newrooms
Pandorafoxxx Sep 4, 2024
f8fee3d
rolling and newrooms
Pandorafoxxx Sep 4, 2024
2e20949
rolling and newrooms
Pandorafoxxx Sep 4, 2024
4834b38
coin inout fix
Pandorafoxxx Sep 4, 2024
888ad50
inout fix
Pandorafoxxx Sep 5, 2024
c9741a3
Merge branch 'rhelmot:master' into feature/activate-switch-rooms
Jeremy-Vidaurri Sep 5, 2024
7fcb03a
arti dcb bhop room
Pandorafoxxx Sep 8, 2024
d50c722
feat: add button rooms
Jeremy-Vidaurri Nov 8, 2024
c72b95e
Merge branch 'rhelmot:master' into feature/activate-switch-rooms
Jeremy-Vidaurri Nov 9, 2024
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5 changes: 4 additions & 1 deletion Randomizer/Config/Celeste/1-ForsakenCity.rando.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -1239,7 +1239,10 @@ BSide:
InternalEdges:
- Split: LeftToRight
ReqOut:
Dashes: one
Or:
- Dashes: one
- Dashes: zero
Difficulty: perfect # yea gl with that
ReqIn:
Or:
- Dashes: one
Expand Down
126 changes: 115 additions & 11 deletions Randomizer/Config/Celeste/2-OldSite.rando.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -274,10 +274,10 @@ ASide:
Holes:
- Side: Up
Idx: 0
Kind: out
Kind: inout
- Side: Down
Idx: 0
Kind: in
Kind: inout
InternalEdges:
- Split: BottomToTop
ReqBoth:
Expand All @@ -288,21 +288,64 @@ ASide:
Add: true
X: 32
Y: 40
- Name: "randomizer/ActivateSwitches"
Update:
Add: true
X: 24
Y: 0
Width: 32
Height: 40
Values:
type: "touchswitch"
- ID: 0
Name: jumpThru
Update:
Width: 16
- Decal: "bg"
X: 292
Y: 156
Update:
Remove: true
- Room: "7"
Holes:
- Side: Up
Idx: 0
Kind: out
Kind: inout
- Side: Down
Idx: 0
Kind: in
Kind: inout
InternalEdges:
- Split: BottomToTop
ReqBoth:
ReqOut:
Or:
- Dashes: one
- Dashes: zero
Difficulty: master
ReqIn:
Dashes: zero
Tweaks:
- Name: "randomizer/ActivateSwitches"
Update:
Add: true
X: 280
Y: 0
Width: 24
Height: 32
Values:
type: "touchswitch"
- Name: "spawn"
Update:
Add: true
X: 288
Y: 16
- ID: 0
Name: "jumpThru"
Update:
Width: 16
- Name: "switchGate"
ID: 8
Update:
Y: 16
- Room: "8"
Holes:
- Side: Up
Expand Down Expand Up @@ -394,12 +437,15 @@ ASide:
Dashes: one
- Side: Down
Idx: 1
Kind: out
Kind: inout
ReqOut:
Or:
- Dashes: one
- Dashes: zero
Difficulty: hard
ReqIn:
Dashes: one
Difficulty: hard
- Room: "outside"
Holes:
- Side: Up
Expand Down Expand Up @@ -446,6 +492,15 @@ ASide:
Values:
cameraX: 0.0
cameraY: 1.0
- Name: "randomizer/ActivateSwitches"
Update:
Add: true
X: 488
Y: 288
Width: 24
Height: 32
Values:
type: "touchswitch"
- Room: "9b"
Holes:
- Side: Down
Expand Down Expand Up @@ -1400,18 +1455,33 @@ BSide:
Holes:
- Side: Up
Idx: 0
Kind: out
Kind: inout
ReqOut:
Dashes: one
ReqIn:
Dashes: zero
- Side: Down
Idx: 0
Kind: in
Kind: inout
Tweaks:
- Name: "spawn"
Update:
Add: true
X: 296
Y: 24
- Name: "randomizer/ActivateSwitches"
Update:
Add: true
X: 280
Y: 0
Width: 24
Height: 96
Values:
type: "touchswitch"
- ID: 1
Name: jumpThru
Update:
Width: 16
- Room: "04"
Holes:
- Side: Up
Expand Down Expand Up @@ -1468,18 +1538,38 @@ BSide:
Holes:
- Side: Right
Idx: 0
Kind: out
Kind: inout
ReqOut:
Dashes: one
ReqIn:
Dashes: one
- Side: Down
Idx: 0
Kind: in
Kind: inout
Tweaks:
- Name: "spawn"
Update:
Add: true
X: 328
Y: 184
- Name: "randomizer/ActivateSwitches"
Update:
Add: true
X: 304
Y: 152
Width: 32
Height: 32
Values:
type: "touchswitch"
- ID: 0
Name: jumpThru
Update:
Width: 16
- Name: "spawn"
X: 40
Y: 176
Update:
X: 24
- Room: "07"
Holes:
- Side: Up
Expand Down Expand Up @@ -1555,9 +1645,14 @@ BSide:
Holes:
- Side: Up
Idx: 0
Kind: out
Kind: inout
ReqOut:
Dashes: one
ReqIn:
Or:
- Dashes: one
Difficulty: hard
- Dashes: two
- Side: Left
Idx: 0
Kind: inout
Expand All @@ -1567,6 +1662,15 @@ BSide:
Add: true
X: 296
Y: 24
- Name: "randomizer/ActivateSwitches"
Update:
Add: true
X: 272
Y: 0
Width: 32
Height: 96
Values:
type: "touchswitch"
- Room: "11"
Holes:
- Side: Up
Expand Down
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