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Original file line number | Diff line number | Diff line change |
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from __future__ import annotations | ||
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import time | ||
from typing import TYPE_CHECKING, Any, Callable, Coroutine, TypeVar, cast | ||
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from .errors import ServerOnly | ||
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if TYPE_CHECKING: | ||
from enum import Enum | ||
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from .context import Context | ||
from .utils import ClientT_Co_D, ClientT_Co | ||
else: | ||
from aenum import Enum | ||
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__all__ = ("Cooldown", "CooldownMapping", "BucketType", "cooldown") | ||
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T = TypeVar("T") | ||
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class Cooldown: | ||
"""Represent a single cooldown for a single key | ||
Parameters | ||
----------- | ||
rate: :class:`int` | ||
How many times it can be used | ||
per: :class:`int` | ||
How long the window is before the ratelimit resets | ||
""" | ||
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def __init__(self, rate: int, per: int): | ||
self.rate: int = rate | ||
self.per: int = per | ||
self.window: float = 0.0 | ||
self.tokens: int = rate | ||
self.last: float = 0.0 | ||
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def get_tokens(self, current: float | None) -> int: | ||
current = current or time.time() | ||
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if current > (self.window + self.per): | ||
return self.rate | ||
else: | ||
return self.tokens | ||
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def update_cooldown(self) -> float | None: | ||
current = time.time() | ||
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self.last = current | ||
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self.tokens = self.get_tokens(current) | ||
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if self.tokens == 0: | ||
return self.per - (current - self.window) | ||
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self.tokens -= 1 | ||
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if self.tokens == 0: | ||
self.window = current | ||
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return None | ||
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class CooldownMapping: | ||
"""Holds all cooldowns for every key""" | ||
def __init__(self, rate: int, per: int): | ||
self.rate = rate | ||
self.per = per | ||
self.cache: dict[str, Cooldown] = {} | ||
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def verify_cache(self): | ||
current = time.time() | ||
self.cache = {k: v for k, v in self.cache.items() if current < (v.last + v.per)} | ||
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def get_bucket(self, key: str) -> Cooldown: | ||
self.verify_cache() | ||
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if not (rl := self.cache.get(key)): | ||
self.cache[key] = rl = Cooldown(self.rate, self.per) | ||
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return rl | ||
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class BucketType(Enum): | ||
default = 0 | ||
user = 1 | ||
server = 2 | ||
channel = 3 | ||
member = 4 | ||
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def resolve(self, context: Context[ClientT_Co_D]) -> str: | ||
if self == BucketType.default: | ||
return f"{context.author.id}{context.channel.id}" | ||
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elif self == BucketType.user: | ||
return context.author.id | ||
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elif self == BucketType.server: | ||
if id := context.server_id: | ||
return id | ||
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raise ServerOnly | ||
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elif self == BucketType.channel: | ||
return context.channel.id | ||
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else: # BucketType.member | ||
if server_id := context.server_id: | ||
return f"{context.author.id}{server_id}" | ||
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raise ServerOnly | ||
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def cooldown(rate: int, per: int, *, bucket: BucketType | Callable[[Context[ClientT_Co]], Coroutine[Any, Any, str]] = BucketType.default) -> Callable[[T], T]: | ||
"""Adds a cooldown to a command | ||
Parameters | ||
----------- | ||
rate: :class:`int` | ||
How many times it can be used | ||
per: :class:`int` | ||
How long the window is before the ratelimit resets | ||
bucket: Optional[Union[:class:`BucketType`, Callable[[Context], str]]] | ||
Controls how the key is generated for the cooldowns | ||
Examples | ||
-------- | ||
.. code-block:: python | ||
@commands.command() | ||
@commands.cooldown(1, 5) | ||
async def ping(self, ctx: Context): | ||
await ctx.send("Pong") | ||
""" | ||
def inner(func: T) -> T: | ||
from .command import Command | ||
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if isinstance(func, Command): | ||
command = cast(Command[ClientT_Co], func) # cant verify generic at runtime so must cast | ||
command.cooldown = CooldownMapping(rate, per) | ||
command.cooldown_bucket = bucket | ||
else: | ||
func._cooldown = CooldownMapping(rate, per) # type: ignore | ||
func._bucket = bucket # type: ignore | ||
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return func | ||
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return inner |
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