Skip to content

Commit

Permalink
Added some more future desires to the TODO.
Browse files Browse the repository at this point in the history
  • Loading branch information
raing3 committed Oct 3, 2022
1 parent 925b699 commit 61cf504
Show file tree
Hide file tree
Showing 2 changed files with 24 additions and 16 deletions.
22 changes: 13 additions & 9 deletions docs/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -14,7 +14,7 @@ replay code types. And from that came "TempAR", the angry cheat device. :)
### Installation

1. Copy the seplugins folder to your Memory Stick
(if not copying over game.txt and pops.txt be sure to manually add those lines to the files on the MS).
(if not copying over game.txt and pops.txt be sure to manually add those lines to the files).

### Hotkeys

Expand Down Expand Up @@ -151,11 +151,6 @@ Below is a search speed performance comparison for God of War: Ghost of Sparta a
| 8-bit unknown (different) | 5:00 for 20%, 20:00+ for 100% | 0:22 for 100% | 54x faster |
| 8-bit unknown (different) | Skipped | 0:02 for 100% | Same |

## Useful links

* [PSPAR.com](http://www.pspar.com/): Datel PSP action replay cheat database.
* [CWCheat DB Editor](https://code.google.com/archive/p/cwcheatdb/downloads) (by Pasky): Modify PSPAR/CWCheat format database files.

## FAQ

Q: Can I use both CWCheat and PSPAR code types in a single code?
Expand Down Expand Up @@ -184,7 +179,16 @@ Special thanks go out to the following people, without them this would not have
* NoEffex: The corrupt PSID function as well as possibly some other code.
* Normmatt: His great code type analyzer tool.
* RedHate: Improving upon the NitePR code base.
* The original NitePR Coders: SANiK, imk and telazorn are probably the most to thank for this as a large amount of the original code and ideas were theres from NitePR.
* weltall: The CWCheat cheat device and all the great code types which were implemented into it... even if the non-standard pointer codes were a bitch to implement.
* The original NitePR Coders: SANiK, imk and telazorn are probably the most to thank for this as a large amount of
the original code and ideas were theres from NitePR.
* weltall: The CWCheat cheat device and all the great code types which were implemented into it... even if the
non-standard pointer codes were a bitch to implement.
* xist: Giving me a great name for the cheat device.
* Everyone else who helped along the way with testing, fixes and suggestions!
* Everyone else who helped along the way with testing, fixes and suggestions!


## Useful links

* [PSPAR.com](http://www.pspar.com/): Datel PSP action replay cheat database.
* [CWCheat DB Editor](https://code.google.com/archive/p/cwcheatdb/downloads) (by Pasky): Modify PSPAR/CWCheat format
database files.
18 changes: 11 additions & 7 deletions docs/TODO.md
Original file line number Diff line number Diff line change
@@ -1,14 +1,18 @@
## To Do List

##### General
* Change default button to Select and add user customizable delay.
* Finish adding the CWCheat code types to the readme.
### General
* Fix compile warnings.
* Build a signed OFW compatible EBOOT (... maybe one day, no real user benefit but has been a long term desire).
* Verify compatibility/improve usability with the PS Vita.
* Remove/rework features where they don't make sense nowadays.
Would anyone view a guide on the PSP these days?
Does PSID corruption serve any use now?
* Document translation process.
* Rewrite psp-utilities.jar to be web (javascript) based (should be largely possible).
* Create separate repo for cheat DB with build process (via github actions) similar to what used to be done for forum
threads to create the different cheat DBs.

##### Code Engine
* General
* More fake addresses (PSP Model, Random Number, PSP Specific Number).

### Code Engine
* CWCheat
* Test the 0x06 (pointer) code types (especially negative offset ones) as they may not all work properly. Tested Code Types:
* Positive Single Level Pointer (8, 16 and 32-bit).
Expand Down

0 comments on commit 61cf504

Please sign in to comment.