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Document building with qt6 for macos
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@@ -832,9 +832,14 @@ If you want to test QGIS, easiest option is to download and install all-in-one s | |
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https://download.qgis.org/downloads/macos/ | ||
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On the other hand, if you want to build or develop QGIS on your own, you need a set of dependencies and tools. | ||
These instructions will use the same set of dependencies that are used for all-in-one QGIS bundle, | ||
but you can build QGIS with Homebrew, MacPorts or Conda dependencies too. | ||
If you want to build or develop QGIS on your own, you need a set of dependencies and tools. | ||
You can use | ||
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- the same set of dependencies that are used for all-in-one QGIS bundle | ||
- vcpkg based dependencies for building with Qt6 | ||
- with Homebrew, MacPorts or Conda dependencies (not covered in this guide) | ||
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## 5.1. Building with Mac Packager | ||
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https://github.com/qgis/QGIS-Mac-Packager | ||
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@@ -856,7 +861,7 @@ To find out how many CPUs you have available, run the following in Terminal: | |
/usr/sbin/sysctl -n hw.ncpu | ||
``` | ||
## 5.1. Install Developer Tools | ||
### 5.1.1. Install Developer Tools | ||
Developer tools are not a part of a standard OS X installation. | ||
As minimum you require command line tools | ||
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@@ -867,7 +872,7 @@ sudo xcode-select --install | |
but installation of Xcode from the App Store is recommended too. | ||
## 5.2. Install CMake and other build tools | ||
### 5.1.2. Install CMake and other build tools | ||
For example install Homebrew | ||
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@@ -884,7 +889,7 @@ brew install git cmake ninja pkg-config wget bash-completion curl gnu-sed coreut | |
if you have these tools installed from MacPorts or Conda, it is the same, but we will need to be able to | ||
run `cmake` and others from Terminal in the following steps | ||
## 5.3. Install Qt5 and QGIS-Deps | ||
### 5.1.3. Install Qt5 and QGIS-Deps | ||
To build QGIS, we need Qt5 and FOSS dependencies on hand. The Qt5 version ideally should match the version that was | ||
used to build dependency package. | ||
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@@ -907,7 +912,7 @@ Note that the QGIS-Deps package is not yet signed, so you may need to add Termin | |
to System Preferences -> Security & Privacy -> Privacy -> Developer Tools or manually accept usage | ||
of the libraries when asked by system. | ||
## 5.4. QGIS source | ||
### 5.1.4. QGIS source | ||
Unzip the QGIS source to a working folder of your choice. | ||
If you are reading this from the source, you've already done this. | ||
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@@ -925,7 +930,7 @@ select Download .tar.gz. Double-click the tarball to unzip it. | |
git clone git://github.com/qgis/QGIS.git | ||
``` | ||
## 5.5. Configure the build | ||
### 5.1.5. Configure the build | ||
CMake supports out of source build so we will create a 'build' dir for the | ||
build process. OS X uses `${HOME}/Applications` as a standard user app folder (it | ||
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ccmake ../QGIS | ||
``` | ||
## 5.6. Building | ||
### 5.1.6. Building | ||
Now we can start the build process (remember the parallel compilation note at | ||
the beginning, this is a good place to use it, if you can): | ||
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https://github.com/qgis/QGIS-Mac-Packager | ||
## 5.2. | ||
With [vcpkg](https://github.com/microsoft/vcpkg/) you can develop QGIS using | ||
Qt6. | ||
Install and initialize vcpkg | ||
```sh | ||
. <(curl https://aka.ms/vcpkg-init.sh -L) | ||
``` | ||
Install build tools using [homebrew](https://brew.sh/) | ||
```sh | ||
brew install git cmake flex bison automake autoconf libtool nasm ninja | ||
``` | ||
Get the QGIS source code | ||
```sh | ||
git clone [email protected]:qgis/QGIS.git | ||
``` | ||
Prepare the env for homebrew tools | ||
```sh | ||
export PATH=$(brew --prefix bison)/bin:$(brew --prefix flex)/bin:$(brew --prefix libtool)/bin:$PATH | ||
``` | ||
Select the target architecture (arm64 is for M series processors). | ||
We will assume that you build for the same architecture that you build on. | ||
If that is not the case (e.g. you build for x64 on a arm64 machine), adjust | ||
the `HOST_TRIPLET` in the next step. | ||
```sh | ||
TRIPLET=arm64-osx-dynamic-release | ||
# TRIPLET=x64-osx-dynamic-release | ||
``` | ||
Configure | ||
```sh | ||
cmake -S . \ | ||
-G Ninja \ | ||
-B build \ | ||
-D WITH_VCPKG=ON \ | ||
-D BUILD_WITH_QT6=ON \ | ||
-D WITH_QTWEBKIT=OFF \ | ||
-D WITH_BINDINGS=ON \ | ||
-D QGIS_MACAPP_FRAMEWORK=OFF \ | ||
-D VCPKG_TARGET_TRIPLET="$TRIPLET" \ | ||
-D VCPKG_HOST_TRIPLET="$TRIPLET" \ | ||
-D CREATE_MACOSX_BUNDLE=OFF | ||
``` | ||
Build (switch the target to `Release` if you do not want to debug) | ||
```sh | ||
cmake --build build --target RelWithDebInfo | ||
``` | ||
# 6. Setting up the WCS test server on GNU/Linux | ||
**Requires:** Ubuntu / Debian derived distro | ||
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