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Fix for bug #687 (#269)
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Included caravan-control ghost detection for the caravan open-dialog event.
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AFranticTypist authored Nov 14, 2024
1 parent 434b446 commit 8b8b3b7
Showing 1 changed file with 7 additions and 1 deletion.
8 changes: 7 additions & 1 deletion scripts/caravan/caravan.lua
Original file line number Diff line number Diff line change
Expand Up @@ -156,7 +156,13 @@ end
py.on_event(py.events.on_entity_clicked(), function(event)
local player = game.get_player(event.player_index)
local cursor_stack = player.cursor_stack
if not cursor_stack or not cursor_stack.valid_for_read or cursor_stack.name ~= "caravan-control" then return end
local cursor_ghost = player.cursor_ghost

if not (cursor_ghost and cursor_ghost.name.name == "caravan-control") then
if not cursor_stack or not cursor_stack.valid_for_read or cursor_stack.name ~= "caravan-control" then
return
end
end
cursor_stack.clear()

local caravan_data = storage.last_opened_caravan[player.index]
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