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This repository has been archived by the owner on Dec 27, 2023. It is now read-only.

Releases: ps-dps/FakeEnderEye

FakeEnderEye v2.0.1

09 Apr 12:07
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  • renamed a single function because beet can't import it

FakeEnderEye v2.0.0

21 Mar 10:03
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  • Use triangulation to get stronghold coordinates instead of map, removing the lag spike
  • Fine tune the sounds, particles and general looks
  • Refactor a lot of code more to be more efficient and of higher quality