v7.0.0-beta.2
Pre-release
Pre-release
Requires three ≥ 0.167.0 < 0.168.0
What's Changed
- Remove unnecessary info message. See 9bb9816.
- Fix lens distortion shader. See 9f1b1ab.
- Assign input buffer to geo pass. See d883948.
- Mute events until passes are added to a pipeline. See 40425d8, f25a0b5, 6356005.
- Fix color space management. See 75c4b14.
- SMAAEffect: minor adjustments. See 426ec33, ea688f9, 72ef684.
- FullscreenMaterial: extend ShaderMaterial instead of RawShaderMaterial. See f54db7e.
- Reason: mrdoob/three.js#28880 and other settings don't apply to RawShaderMaterial.
- ClearPass: prioritize override clear color over background. See a8ee427.
- BufferDebugPass: add support for view space position visualization. See e438239, 08cbb9b.
- Create LUT1DEffect. See 8836abc.
- Update LookupTexture and add test. See 5c3d189.
- Create LUT3DEffect. See 09fb298.
- Removed unused LogLevel enum.
Special Thanks
Thanks @juliangarnier and @donmccurdy for the continued support! 🌟
Full Changelog: v7.0.0-beta.1...v7.0.0-beta.2