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v6.26.4

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@vanruesc vanruesc released this 03 May 21:36
· 566 commits to main since this release

Requires three ≥ 0.107.0 < 0.141.0

Changelog

Effects

  • BloomEffect
    • Fixed luminanceSmoothing constructor parameter.
    • Output will no longer be clamped to [0.0, 1.0].
  • GodRaysEffect
    • Added depthMaskMaterial getter.
  • SelectiveBloomEffect
    • Fixed a bug that broke depth masking when the selection was empty.
  • ToneMappingEffect
    • Added accessors for whitePoint, middleGrey and averageLuminance.

Materials

  • DepthMaskMaterial
    • Changed default value of epsilon to 1e-4.

Passes

  • EffectPass
    • Changed visibility of effects to protected.
    • Changed visibility of updateMaterial to protected.
    • Reverted deprecation of dithering.

Special Thanks

Thanks @canadaduane for the continued support!