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In PR #3573 multiple modules were updated for more consistency pass down WebGL pixel ratio.
However; there was one remaining
gl.lineWidth
call ingl-scatter3d
that needed similar consideration: gl-vis/gl-surface3d@703a196 which is noticed & fixed in a patch release.This PR is to bump
gl-surface3d
to this latest version.@antoinerg
cc: @etpinard