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Releases: playcanvas/editor

v1.31.0

21 Jun 15:43
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What's New

  • Projects tab is made default on the dashboard
  • Sketchfab 3D modelling platform integrated for internal tests
  • Various security fixes
  • Infinite scroll in store, proper license support
  • A number of fixes for the editor

v1.30.12

25 May 11:46
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What's New

v1.30.8

19 May 08:42
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Breaking changes

We're currently working on implementing WebGPU support in our Editor, which requires a few changes to the application creation process. Specifically, the graphics device of WebGPU needs to be created asynchronously, leading to a revised application flow.

Instead of directly creating an instance of the Application, we now create an instance of AppBase. Don't worry, in most cases, this change won't affect your application. However, if you were making modifications to the prototype of the Application, you'll need to adjust your code to modify the prototype of AppBase instead. We want to ensure a smooth transition, so we've also updated our Tween Library to be compatible with these changes. To benefit from the latest improvements, please grab the newest version from the Store.

We appreciate your understanding as we strive to deliver enhanced WebGPU support and a seamless experience for our users. Stay tuned for more updates!

What's New

  • WebGPU feature flag to hide the option to use WebGPU for now
  • Copying of wasm modules needed for WebGPU shader compilation
  • Updates to Store UI

v1.30.2

10 May 14:55
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v1.30.0

09 May 20:00
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What's New

  • Update to Engine v1.63.1 (minor release update from v1.62.2)
  • Added draco compresson settings:

draco-controls

Bug Fixes

  • Fix F2 to rename assets

v1.29.0

21 Apr 09:35
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New PlayCanvas Editor storefront released!

Equipped with updated models, textures, scripts, and more, plus with new content drops, you'll have what you need at your fingertips to jumpstart your project!

See it in action below:

store-demo-small.mp4

Click the Store button to try it out yourself! 👀

image

Bug Fixes

  • Fixed crash on Anim State Graph preview if render component has no asset

Volkswagen I.D.R - with interior by tulex_art - CC by 4.0

v1.28.3

17 Apr 12:12
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What's New

  • Update to engine v1.62 (minor release update from v1.61.3)

v1.26.0

16 Mar 11:36
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What's New

  • Add OPUS file support

Bug Fixes

  • Skip empty files on upload
  • Fix tooltips for camera component request map properties
  • Model asset import fixes:
    • Fix draco browser loading error
    • Import texture names correctly
    • Keep morph target names on import
    • Fix multiple identical textures being generated

v1.25.0

22 Feb 11:26
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What's New

  • Update to engine v1.61 (minor release update from v1.60)

Bug Fixes

  • Various UI fixes
  • Reimporting source assets works correctly
  • Draco compressed models are no longer missing in the viewport

v1.24.9

16 Feb 11:03
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What's New

This release adds support for draco mesh compression!

In order to enable compression on import, see the "ASSET TASKS" subsection in the settings panel:

pc-draco

Bug Fixes

  • Fixed wrong material assignment bug reported here.
  • Fixed model not importing bug reported here