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Very WIP: Refactor flight log recover #5775
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JonBooth78
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bd7f619
Remember lua object types when recovery savegame
Gliese852 604bfc8
Rename some fields in flightlog game param
Gliese852 7e1eb6d
Add a recovery reader for the v90 flight log
Gliese852 101b552
FIXUP: use metatables to store type information
Gliese852 e718ae6
rename flight-log to flight-log-tab
JonBooth78 dc2ad32
WIP: Consolidate much flightlog ralated logic into the flightlog code…
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I mentioned this on IRC as well, but since we've done a savebump to v90, saves containing the version 1 flight log data structures are incompatible and thus this entire if-branch is redundant. Instead, the save recovery function for the flight log data will be used.
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So I think this and the below comment are kind of what I'm getting at.
There are two options I can see:
I was also asking the same question of the UI rendering :-)
I'll comment more below as this ties into the next comment