Injector for Nintendo 64 Wii U Virtual Console.
64Inject was born as a personal use project, but soon I escalate to something much more ambitious however much of the code retained some of the bad programming practices of its origins (especially in error handling) so I do not recommend the use of this code.
I used 64Inject as a base to create Phacox's Injector by changing a lot of code to improve error handling and incorporate more "injectors". That is why I have abandoned the development of 64Inject in favor of Phacox's Injector which retains the same functionality and adds many more for other Wii U Virtual Consoles.