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v1.1.16-beta

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@peleg-development peleg-development released this 12 Jan 15:24
· 25 commits to main since this release

Improved events and entity security config changed:

SecureServe.Debug = false 																      -- Enables debug mode, this will print debug messages in the console.

-- SecureServe Logs they are
SecureServe.OtherLogs = {
    JoinWebhook = "YOUR_WEBHOOK_URL", -- Logs when a player connects to the server, including their identifiers such as Steam ID, Discord ID, license, and IP address.
    LeaveWebhook = "YOUR_WEBHOOK_URL", -- Logs when a player disconnects from the server, including their name, Steam ID, Discord ID, and the reason for leaving.
    KillWebhook = "YOUR_WEBHOOK_URL", -- Logs player kills in the server. It records details about the attacker, victim, and possibly the weapon or method used.
    ResourceWebhook = "YOUR_WEBHOOK_URL" -- Logs resource-related events such as when a resource starts or stops on the server. Useful for monitoring the health and status of server resources.
}

SecureServe.ExplosionsWhitelist = {
    -- Add resource names here to whitelist them for explosion events
    ["resource_name_1"] = true,
    ["resource_name_2"] = true,
    -- Example: ["my_custom_resource"] = true,
}