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Classic Asteroids game, written in haskell with openGL libraries.

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Hasteroids

A Classic Asteroids game, written in haskell with openGL libraries.

Dependencies:

  • OpenGL, GLUT
  • stack is optional, but recommended (latest)
  • ghc v8.0.2
  • if using stack, be sure to stack install OpenGL GLUTas stack keeps dependencies isolated from system-level packages.

Running the game:

 - $ cd ~/{your-clone-root}/Hasteroids

 - $ stack ghc -- --make main.hs

 - $ ./main

Contributing

  • Grab an issue: Assign Yourself, and move the issue in the project's Kanban

  • Create a branch: Do all your work on a separate branch, named accordingly.

  • The last commit: Should start with "Closes #XYZ", where XYZ = Issue Number.

  • Open a pull-request and wait for review.

Many thanks to user @shangaslammi for his awesome guide.

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Classic Asteroids game, written in haskell with openGL libraries.

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