A Classic Asteroids game, written in haskell with openGL libraries.
- OpenGL, GLUT
- stack is optional, but recommended (latest)
- ghc v8.0.2
- if using stack, be sure to
stack install OpenGL GLUT
as stack keeps dependencies isolated from system-level packages.
- $ cd ~/{your-clone-root}/Hasteroids
- $ stack ghc -- --make main.hs
- $ ./main
-
Grab an issue: Assign Yourself, and move the issue in the project's Kanban
-
Create a branch: Do all your work on a separate branch, named accordingly.
-
The last commit: Should start with "Closes #XYZ", where XYZ = Issue Number.
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Open a pull-request and wait for review.