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Merge pull request #3 from JordanPlayz158/fix/dedicated-server-page
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Fixed the issues with the dedicated server page brought up by Cypress in the discord
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MotoLegacy authored Oct 11, 2024
2 parents 3bdd6e6 + f611324 commit 4e81177
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4 changes: 3 additions & 1 deletion markdown/internal/dedicated-server.md
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## Binary
You will want to obtain the upstream [FTEQW](https://www.fteqw.org/) server binary for your respective platform.

If you run pterodactyl there is an [egg](https://github.com/JordanPlayz158/games-standalone/blob/add/nazi-zombies-portable/nazi_zombies_portable/egg-nazi-zombies--portable.json) <!-- Replace with link to official repo once merged --> that handles the Binary, Assets, QuakeC, and CVars for you.
If you run pterodactyl there is an [egg](https://github.com/pelican-eggs/games-standalone/tree/main/nazi_zombies_portable) that handles the Binary, Assets, QuakeC, and CVars for you.

For everyone else, you will need to download the [Assets](https://github.com/nzp-team/assets/releases) and [QuakeC](https://github.com/nzp-team/quakec/releases) files when using upstream FTEQW. For assets, you will want to download `pc-nzp-assets.zip` and extract it to the same location as the binary, you should have the FTEQW binary and a directory called `nzp` beside it. For QuakeC you will want both `fte-nzp-qc.zip` and `standard-nzp-qc.zip` and you will want to extract them inside the `nzp` folder. The NZP folder should now contain some `.dat` files. After that, you can run the binary with the `-dedicated` argument and with the below [cvars](https://fte.triptohell.info/wiki/index.php/Console_Variables) outlined.


## Web
### Defining a Port
You would use the `sv_port_tcp` cvar to specify which port the **WS** server will run on.

### Protocol Name
`com_protocolname` = `NZP-REBOOT-WEB`

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## Desktop/Native
### Defining a Port
You would use the `sv_port` cvar to specify which port the **UDP** server will run on.

### Protocol Name
`com_protocolname` = `NZP-REBOOT`

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