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update messageing
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jm1021 committed Mar 15, 2024
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toc: true
comments: false
layout: post
title: Parallax / Scrolling
description: Provide a lesson on screen effects.
title: Parallax / Assets
description: Provide a lesson on the screen effects of assets and backgrounds.
type: ccc
courses: { csse: {week: 15} }
---


## Parallax and Scrolling Effects
Make a lesson and code around Parallax. Integrate ideas so they can be adapted by the Teacher project. Add elements to improve transitions screens and backgrounds. Below are a couple of ideas, but there should be many more.
Make a lesson and code around look and feel of the Game, things like Parallax scrolling and assets and how they look and feel. Integrate ideas so they can be adapted by the Teacher project. Add elements to improve screens and characters. Below are a couple of ideas, but there should be many more.

- Crossover reviews. The Animation team and your team can should coordinate together, to minimize overlap.

- Use a transition effect to smoothly move from the start screen to the game screen, etc.

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- Synchronize the screen scrolling speed with the player's movement speed.
- Consider incorporating easing functions for a smoother scrolling effect.

- Style. Coordinate the styles of screens and characters. For instance, goombas are way overused and don't fit the theme. Backgrounds on most levels are very simple and little thought was put into the Parallax look.

- Messaging system. The messages do not appear to be synchronized to levels and were implemented in an unorthodox fashion. Redesign the messaging system and make sure it is not in the way of gameplay on smaller screens, ie Chromebooks.

- Transition Screen
- The start screen could have things to select levels for the Game or Competition in Multiplayer (Groups)
- The end screen could be more focused on results automatically.
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