fix(signals): remove signalMethod
instance watcher on destroy
#4648
+30
−7
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Each
signalMethod
instance uses a watcher assigned to it. The watcher is destroyed when thesignalMethod
itself gets destroyed. However, watchers were removed prematurely due toonDestroy
behavior ineffect
. •onDestroy
doesn’t run when an effect is destroyed but after each execution. • This caused watchers to be removed after the first execution unexpectedly.Problematic Code:
watchers.splice(watchers.indexOf(watcher), 1);
The removal mistakenly affected other watchers, keeping instances running, even after the signalMethod was destroyed.
Co-authored-by: @davdev82
PR Checklist
Please check if your PR fulfills the following requirements:
PR Type
What kind of change does this PR introduce?
What is the current behavior?
effects are not destroyed.
Closes #4644
Does this PR introduce a breaking change?