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Dungeon Updates & Changes #785

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@dvir001 dvir001 commented Dec 29, 2023

About the PR & Balance

Updated all generators on dungeons to either use plasma / uranium
Removed all RTG, we can consider adding them to expo rewards later.
Removed combat medical kits, left the others as they were.
Removed bluespace beaker, let it be crafted from sci.
From the sci layout, removed one of the fire axe and one of the jaws of life, left one set only of them.

All dungeons map files updated, and I hope this will fix the issue with dungeons not spawning as they should sometimes.

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@github-actions github-actions bot added the Map label Dec 29, 2023
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Cheackraze commented Dec 29, 2023

why remove all that stuff? Expeditions should be a place to get these things as an alternative to science. And things like RTGs arent even that sought after, and this is the only way to even get them.

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dvir001 commented Dec 29, 2023

why remove all that stuff? Expeditions should be a place to get these things as an alternative to science. And things like RTGs arent even that sought after, and this is the only way to even get them.

Can probably leave some RTG's, its more about some tiles sets having up to 3/4 in a single room making it a joke to obtain in bulk.

Also IMO the combat meds, RTG and bluespace all can be rewards, as of now you end up with massive amount of them from 1-2 visits.

If it fine with you I can add them as rewards on this PR or in another one.

@dvir001 dvir001 added Map-Dungeon Map - Dungeon and removed Map labels Jan 2, 2024
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dvir001 commented Jan 7, 2024

Closing this since its conflicting with #829
The other update just there to upgrade all files to v6 and its needed before we do changes.

@dvir001 dvir001 closed this Jan 7, 2024
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