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Mix up atmos on planets #2430
Mix up atmos on planets #2430
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Ooooh, nice Is there a chance of Tritium atmos by chance? Also having ammonia as a toxic gas seems interesting Overall a pretty neat change, albeit the changes from #2421 might discourage players from siphoning Co2, N2O, NH3, basically anything that isnt necesary for tritium/Frezon production. Additionally, is this going to cause emptying gas canisters on expedition tilesets to actually change their atmos? or are they still going to be static |
Nothing changed with canisters. |
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Looks good.
Yes. |
Probably might need to give this another edit but this is a good start point. |
About the PR
Added more gas mixes to expo, made it more simple to tell what they are unless you select unknown.
Selecting unknown will give you one few crazy mixes.
Why / Balance
Add more options and make them more easy to select
Make the "fun" ones random selection
How to test
Open on release or debug
Get expo ship
Look at expo selection
Go on one and see the gas on planet.
Media
Requirements
Breaking changes
N/A
Changelog
🆑