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Pirate Uplink and New Drip. #1476

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merged 29 commits into from
Jun 14, 2024
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Salvantrix
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@Salvantrix Salvantrix commented Jun 5, 2024

Adds in a fully operational pirate coconut uplink, as well as new drippy drip.

Listed as draft as awaiting updated icon sprites.

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  • add: New Pirate Drip and Coconut uplink!

Adds in a fully operational pirate coconut uplink, as well as new drippy drip.

Listed as draft as awaiting updated icon sprites.
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github-actions bot commented Jun 5, 2024

RSI Diff Bot; head commit 47dd705 merging into 1cc4bb2
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_NF/Clothing/Head/Hats/pirate_hat.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Clothing/Head/Hats/pirate_hat_luffy.rsi

State Old New Status
equipped-HELMET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Clothing/Neck/Cloaks/pirate_parrot.rsi

State Old New Status
equipped-NECK Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Clothing/OuterClothing/Misc/pirate_captain.rsi

State Old New Status
equipped-OUTERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Clothing/Shoes/Boots/pirate.rsi

State Old New Status
equipped-FEET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Clothing/Shoes/Boots/pirate_luffy.rsi

State Old New Status
equipped-FEET Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/pirate_luffy.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Clothing/Uniforms/Jumpsuit/pirate_slops.rsi

State Old New Status
equipped-INNERCLOTHING Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Objects/Devices/pirate_uplink.rsi

State Old New Status
icon-overlay Added
icon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Objects/Specific/Pirate/pirate_doubloon.rsi

State Old New Status
doubloon Added
inhand-left Added
inhand-right Added

Resources/Textures/_NF/Objects/Weapons/Melee/pirate_hook.rsi

State Old New Status
icon Added
inhand-left Added
inhand-right Added

Edit: diff updated after 47dd705

@Leander-0
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I do think the prices should be all around lower, the pirate revolver is much worse than the regular one for example and there is no way for pirates to gain more doubloons.

Drip is good, uplink is FUBAR.
@Salvantrix Salvantrix marked this pull request as ready for review June 9, 2024 13:56
Added tags and currency yml? FIX
Uplink is working now.
Test
test
Fix?
AAAAAA fixed
@Leander-0
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Note that the pirate hardsuits are in a good price range but they are really weak right now, the hardsuit should be buffed to the gold-silver regular NFSD suits and on a different PR add a new more powerful pirate hardsuit.

@Leander-0
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The individual cannon ammo should be in bundles of 5 for 2 DB, instead of individual ones for 1 DB, since the all cannon bundles. but that can be done on a different PR to add a box or small crate for those to come in.

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I like this feature a lot. Everything looks good. Left a few suggestions for your consideration (mostly text), and I have a branch with a blinky pirate uplink. The balance changes recommended by Leander seem reasonable to me.

Sorry for dragging my heels on this.

@Salvantrix
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I like this feature a lot. Everything looks good. Left a few suggestions for your consideration (mostly text), and I have a branch with a blinky pirate uplink. The balance changes recommended by Leander seem reasonable to me.

Sorry for dragging my heels on this.

Oops to a couple of those, I needed to do a pass as some of that is just laziness on my part. I'll get that updated tonight.

@whatston3
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Pushed changes for blinking uplink and some consistency in "Hardsuit" capitalization. Works well on my end, double check on your side. Giving this another readthrough.

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Looking good, pardon the nitpicks - let me know when your final changes are up and I'll give it another read.

Resources/Prototypes/_NF/Store/presets.yml Show resolved Hide resolved
This ish is done. GG no RE
id: UplinkPirateShotgunAmmo
name: uplink-pirate-shotgunammo-name
description: uplink-pirate-shotgunammo-desc
productEntity: BoxMagazineShotgun
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Is this supposed to be the shotgun slug dispenser? This is not the shotgun slug dispenser. I can change it on my end, but seems odd to get a bunch of bulldog mags.

name: uplink-pirate-shotgunammo-name
description: uplink-pirate-shotgunammo-desc
productEntity: BoxMagazineShotgun
icon: { sprite: Objects/Storage/boxes.rsi, state: shellslug }
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#1426 fixes this.

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Happy with the head of the branch as it is. Requesting another sanity check, but my testing looked good.

@Salvantrix
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Fixes make this work as intended on my end, ready for a triple check if needed.

@github-actions github-actions bot added the S: Merge Conflict This PR has conflicts that prevent merging label Jun 13, 2024
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This pull request has conflicts, please resolve those before we can evaluate the pull request.

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Merge conflicts should be resolved.

@github-actions github-actions bot removed the S: Merge Conflict This PR has conflicts that prevent merging label Jun 13, 2024
@Cheackraze Cheackraze merged commit 4586a34 into new-frontiers-14:master Jun 14, 2024
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4 participants