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New clothing options for Chaplains [FIXED]. (#728)
* fixed version * fixed wooden stake recipe * nerfed wooden stake (dmg 8 -> 6) * removed glass breaking sound from stake * added mortuary urn, tweaked tags a bit * fixed error in tags * added inhand graphics for urn * fixed urn lable slot * maybe fixed merge conflict * reverted mortuary urn from cool "alternative item interaction" mode to lame "staightforward item interaction" mode
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Original file line number | Diff line number | Diff line change |
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|
@@ -108,6 +108,7 @@ | |
- type: Tag | ||
tags: | ||
- Trash | ||
- Ash # Frontier | ||
- type: SolutionContainerManager | ||
solutions: | ||
food: | ||
|
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Original file line number | Diff line number | Diff line change |
---|---|---|
@@ -0,0 +1,20 @@ | ||
- type: entity | ||
parent: ClothingNeckBase | ||
id: ClothingNeckCrucifix | ||
name: crucifix | ||
description: Damn, it feels good to be so pious. | ||
components: | ||
- type: Item | ||
size: 5 | ||
- type: Sprite | ||
sprite: _NF/Clothing/Neck/Misc/crucifix.rsi | ||
- type: Clothing | ||
sprite: _NF/Clothing/Neck/Misc/crucifix.rsi | ||
- type: ReactionMixer # I'm assuming that this is used to make holy water | ||
mixMessage: "bible-mixing-success" | ||
reactionTypes: | ||
- Holy | ||
- type: Tag | ||
tags: | ||
- ObjectOfSpiritualSignificance | ||
- Crucifix |
13 changes: 13 additions & 0 deletions
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Resources/Prototypes/_NF/Entities/Clothing/Neck/scarfs.yml
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- type: entity | ||
parent: ClothingNeckBase | ||
id: ClothingNeckScarfChaplainStole | ||
name: chaplain's stole | ||
description: A necessary evil for ordained priests outfit. Gives at least +2 to your holiness. | ||
components: | ||
- type: Tag | ||
tags: | ||
- ObjectOfSpiritualSignificance | ||
- type: Sprite | ||
sprite: _NF/Clothing/Neck/Scarfs/chaplain_stole.rsi | ||
- type: Clothing | ||
sprite: _NF/Clothing/Neck/Scarfs/chaplain_stole.rsi |
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,56 @@ | ||
- type: entity | ||
name: censer | ||
parent: BaseItem | ||
id: Censer | ||
description: Usually you put incense in there. | ||
components: | ||
- type: Smokable | ||
exposeTemperature: 1173.15 | ||
- type: Tag | ||
tags: | ||
- ObjectOfSpiritualSignificance | ||
- Censer | ||
- type: StaticPrice | ||
price: 5 | ||
- type: InjectableSolution | ||
solution: smokable | ||
- type: ContainerContainer | ||
containers: | ||
bowl_slot: !type:ContainerSlot | ||
- type: ItemSlots | ||
- type: SmokingPipe | ||
bowl_slot: | ||
name: Bowl | ||
whitelist: | ||
tags: | ||
- Smokable | ||
insertSound: | ||
path: /Audio/Weapons/Guns/Empty/empty.ogg | ||
ejectSound: | ||
path: /Audio/Weapons/Guns/Empty/empty.ogg | ||
- type: SolutionContainerManager | ||
solutions: | ||
smokable: | ||
maxVol: 20 | ||
- type: Sprite | ||
sprite: _NF/Objects/Misc/censer.rsi | ||
state: unlit-icon | ||
- type: Clothing | ||
sprite: Objects/Consumable/Smokeables/Pipes/pipe.rsi | ||
slots: [ belt ] | ||
equippedPrefix: unlit | ||
- type: Item | ||
size: 10 | ||
sprite: _NF/Objects/Misc/censer.rsi | ||
- type: Appearance | ||
- type: BurnStateVisuals | ||
unlitIcon: unlit-icon | ||
- type: MeleeWeapon | ||
wideAnimationRotation: 0 | ||
attackRate: 1 | ||
damage: | ||
types: | ||
Blunt: 3 | ||
Heat: 3 | ||
# - type: IgniteOnMeleeHit | ||
# fireStacks: 1 |
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