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playability is important i spose
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Kesiath committed Apr 29, 2024
1 parent 4733797 commit 5873bce
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Showing 2 changed files with 4 additions and 1 deletion.
2 changes: 1 addition & 1 deletion Content.Server/Shuttles/Components/ShuttleComponent.cs
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Expand Up @@ -66,7 +66,7 @@ public sealed partial class ShuttleComponent : Component
/// Damping applied to the shuttle's physics component when not in FTL.
/// </summary>
[DataField("linearDamping"), ViewVariables(VVAccess.ReadWrite)]
public float LinearDamping = 0.002f; // Frontier PR 1298 0.002f < 0.05f
public float LinearDamping = 0.005f; // Frontier PR 1298 0.002f < 0.05f

[DataField("angularDamping"), ViewVariables(VVAccess.ReadWrite)]
public float AngularDamping = 0.6f; // Frontier PR 1298 0.6f < 0.05f
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3 changes: 3 additions & 0 deletions Resources/Prototypes/Entities/World/Debris/asteroids.yml
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Expand Up @@ -5,6 +5,9 @@
abstract: true
components:
- type: MapGrid
- type: Shuttle #frontier
linearDamping: 0.02
angulerDamping: 0.02
- type: BlobFloorPlanBuilder
floorTileset:
- FloorAsteroidSand
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