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* fix feeding unremovable items (#21234) * Automatic changelog update * Power switchable refactor (#20419) Co-authored-by: deltanedas <@deltanedas:kde.org> * simple space mobs cant be flashed (#20784) Co-authored-by: deltanedas <@deltanedas:kde.org> * give roundstart borgs names (#20081) Co-authored-by: deltanedas <@deltanedas:kde.org> * fix searching on vending machines (#21233) * syndicate snack box (#21024) Co-authored-by: deltanedas <@deltanedas:kde.org> * Fix DockingControl (#21238) * Shadow Dimension visual pack (#21237) Co-authored-by: metalgearsloth <[email protected]> * Potato battery update + potato AI (#21142) Co-authored-by: metalgearsloth <[email protected]> * [TEST MERGE] Slot-based Storage (#21212) * Automatic changelog update * Some mild item size balancing + fixes (#21250) * Automatic changelog update * Revert "Storage TEST MERGE" (#21258) * Add missing changelog for storage refactor revert (#21259) * Automatic changelog update * BBQ rib sandwich (#21180) * Fix missing toggle fullscreen loc string (#21264) * Cave Decoration pack (#21265) * add chromite chasm * add desert chasm * snow chasm * finish * fixes and tweaks (#21172) * Automatic changelog update * Fix ItemPlacer (#21160) This is going to lead to many entities being ticked unnecessarily and performance problems. * headrev spawn music (#21119) * headrev spawn music * * skill issue * double skill issue * * * * Automatic changelog update * Techfab resprite + department fab sprites (#21136) * Fix popup messages appearing when someone tries to open a door without a tool. (#21099) * The fixTM * typo fix * addressing review * Show "departed and moved on" for when a ghost role is taken (#21092) * fix ghost role not counting for "departed and moved on" * I don't think that bit was needed so away it goes * hopefully finish the upsream merge * Automatic changelog update * Implant whitelist/blacklisting (#20678) * add whitelist and blacklist to implant and implanter components * handle whitelist and blacklist in systems * move hardcoded whitelist/blacklist to base implanter + add admeme implanter * give implants sensible whitelists * cleaner CheckTarget and fix * remove unused imports * network lists --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * Ion storm event (#20277) * ion storm event prototype + locale * add lawsets * use lawsets, make borgs ion storm targets * ion storm rule and ion storm target * lawset prototype * use lawsets * update silicon law system to use lawsets and support ion storm event * new toys * fix * more fix * fixy * ion storm admin logging * assigning laws makes borg provide its own laws, other stuff * 1h reoccurence * 50% chance * better call saul * emagLaws is required * add announcment audio * fixy * family friendly gaming * fixy * address reviews * fixy * more fixy and no erp * pro --------- Co-authored-by: deltanedas <@deltanedas:kde.org> * Automatic changelog update * A return to foam (foam rework) (#20831) * Automatic changelog update * ERT Loadout overhaul + Real deathsquad mobs + ERT fixes (#21230) * "assist with medical efforts" * CentComm official description change * give cburn ert mask * Ert medic hardsuit uses blood-red medic values * description changes, they all used to use the blood-red description * ert engineer hardsuit uses cburn values, good for handling all possible engineering problems. * janitor hardsuit uses cburn values for extreme messes, otherwise we'd send the non eva variant. * spawn suffix changes * shorten suffix * drop armor from ert jumpsuits * drop armor from DS jumpsuit * add more armor to death squad to make up for removed armor in the uniform. * give sec gas masks armor, give syndicate gas masks armor. ERT gas mask uses syndicate mask values * add nanotrasen * removed duplicate * give centcom IDs their hud icon * replace all ert bulletproof armor with basic universal armor * replace all oxygen tanks with air tanks; species is random. * remove gun and meds from ert engineer kit * give ert engineer materials * remove weapons and meds from janitor ert * give ert janitor light replacer * remove ert sec pulse weapons, admins will assign loadout. Either the lecter or enforcer, probably. * Give ert sec the security pistol kit * typo * give eva ert sec pistol * give eva janitor ert gas mask * give jani purple gloves * medical gloves for medical ert * replicate security loadout to leader * quick ert lecter spawns for lazy admins * better suffixes to find them easier * add cburn to ertspawn * Replace "Spawn" with "role" * Add death squad. Give ert engineer gas analyzer. * death squad using wrong equipment * typo * missing ghost roles on lecter loadouts * add freedom implanter to deathsquad * deathsquad ghost role text * Operative sounds better * give Ds flashbang box (why isn't it entirely filled?) * fix typo. add energy shield to DS * fix typos * all centcomm roles are now mindshielded. These cannot be removed. * Rider didnt include some of the changes ? * give zipties instead of cuffs for mass arrests! * upgrade ERT survival boxes to extended capacity * give cburn extended oxygen too * Automatic changelog update * Restore Leviathan's 80 pop cap (#21281) * Un-revert IPlayerManager refactor (#21244) * Update engine to v172.0.0 (#21288) * Bandaid tests (#21292) * rename the rocks (#21275) * Make crystals noRot (#21279) IDK might be better. Ideally the anchoring would be offset 0-0 but this is the world we live in atm. * Fix nukies sound not played (#21268) * Play sound and sending greeting message works for nukies now!!!!! * oops * silly change * Automatic changelog update * Fix hijack objective (#21241) * Fix hijack * Max difficulty * Remove GridModifiedEvent (#21291) * Update submodule to 173.0.0 (#21296) * Fix namespace error (#21298) * Update yaml sequence option in editorconfig (#21297) * Fix namespace (#21299) * fix cburn bag issue, make new bag entity for them and filled bag entity (#21295) * Health analyzer UI improve (#17280) * Automatic changelog update * User accessible playtime (#21242) Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * Moves cloning comp & cloning event to shared (#21253) * Generalizes solution overflow & slightly increases space lube yield (#21094) * generalize SolutionSpikeOverflowEvent * let reactions overflow * spacelube: 3 -> 5 * restore TryMixAndOverflow threshold cap * Automatic changelog update * Move ActorComponent to shared (#21293) * Update engine to v174.0.0 (#21311) * Fix planet command help message (#21312) * Wearable bee plush (#20623) * add * fix * temporary change, needs fixing * mayb fix * actually fix FR * yes * Automatic changelog update * remove pulse rifle from ert medic (#21310) * Content audio (#20862) * Automatic changelog update * Update submodule to 175.0.0 (#21318) * Revert "Update submodule to 175.0.0 (#21318)" (#21319) * Atomic bomb add uranium (#21143) * fix: Incendiary bullets no longer deal cold, acid, or shock damage that ignores all armor. * Atomic bomb * Action bugfixes (#21321) * Disable OOC during round (#21323) * Fix PDA notifications when creating a news entry using the Mass-Media console. (#21320) * Automatic changelog update * Update belt.yml (#21317) changes the chief engineer's belt to remove the lv wires (they take up a lot of space and are easy to get anyways) in exchange for a holofan, a t-ray, and a gas analyzer (first time coding ever this might have to be edited) * New foam sprites (edge sprites) (#21308) * New foam sprites (icon smoothing) * changed to edge sprites for foam * fix * edges for metal foams * fix * Fix bola stam damage, bring back old construction requirements (#21340) * Automatic changelog update * Added thermal insulation to flannel jackets (#21273) * Automatic changelog update * Space Asshole Gear (#21243) * Add Space Asshole Coat * Add sledgehammer * Adjust sledgehammer damage values * Add copyright string to sledgehammer * Fix broken slot highlight in midnight theme. (#21331) * Update Patrons.yml (#21344) * Thicken thindow bounds (#21280) * Automatic changelog update * changelist * player manager and borg laws and engi fab --------- Co-authored-by: Nemanja <[email protected]> Co-authored-by: PJBot <[email protected]> Co-authored-by: deltanedas <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: Ed <[email protected]> Co-authored-by: Doru991 <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: DrSmugleaf <[email protected]> Co-authored-by: chromiumboy <[email protected]> Co-authored-by: faint <[email protected]> Co-authored-by: nmajask <[email protected]> Co-authored-by: JoeHammad1844 <[email protected]> Co-authored-by: nikthechampiongr <[email protected]> Co-authored-by: crazybrain23 <[email protected]> Co-authored-by: Whisper <[email protected]> Co-authored-by: Chief-Engineer <[email protected]> Co-authored-by: Leon Friedrich <[email protected]> Co-authored-by: Morb <[email protected]> Co-authored-by: Artjom <[email protected]> Co-authored-by: Repo <[email protected]> Co-authored-by: keronshb <[email protected]> Co-authored-by: TemporalOroboros <[email protected]> Co-authored-by: Ubaser <[email protected]> Co-authored-by: kerisargit <[email protected]> Co-authored-by: Simon <[email protected]> Co-authored-by: Yousifb26 <[email protected]> Co-authored-by: brainfood1183 <[email protected]> Co-authored-by: Subversionary <[email protected]> Co-authored-by: Psychpsyo <[email protected]>
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