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Clothes Fixes and QoL (Minor) (#1273)
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* Clothes Fixes (Minor)

* suitstorage units, more clothes in vendomats
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ErhardSteinhauer authored Apr 24, 2024
1 parent f6e79bf commit 14100d2
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Showing 8 changed files with 67 additions and 5 deletions.
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ClothingEyesEyepatch: 2
ClothingShoesBootsLaceup: 2
FoamCutlass: 2
ClothingHeadSafari: 2 # Frontier
ClothingUniformJumpsuitSafari: 2 # Frontier
ClothingUniformRandomArmless: 6 # Frontier
ClothingUniformRandomStandard: 6 # Frontier
ClothingUniformRandomBra: 6 # Frontier
ClothingUniformRandomShorts: 6 # Frontier
ClothingUniformRandomShirt: 6 # Frontier
ClothingHandsGlovesBoxingRed: 2
ClothingHandsGlovesBoxingBlue: 2
ClothingHandsGlovesBoxingYellow: 2
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43 changes: 40 additions & 3 deletions Resources/Prototypes/_NF/Catalog/Fills/Lockers/suit_storage.yml
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@@ -1,5 +1,5 @@
#SOFTSUITS
#Paramedic's hardsuit
#Paramedic's voidsuit
- type: entity
id: SuitStorageParamedic
parent: SuitStorageBase
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# - id: NitrogenTankFilled
# - id: OxygenTankFilled
- id: AirTankFilled
- id: ClothingHeadHelmetVoidParamed
- id: ClothingOuterHardsuitVoidParamed
- id: ClothingMaskBreathMedical
- id: JetpackMiniFilled
- id: HandheldGPSBasic
- type: AccessReader
# access: [["Medical"]]

#Hydroponics EVA
- type: entity
id: SuitStorageHydro
parent: SuitStorageBase
suffix: Hydroponics
components:
- type: StorageFill
contents:
# - id: NitrogenTankFilled
# - id: OxygenTankFilled
- id: AirTankFilled
- id: ClothingOuterEVASuitHydro
- id: ClothingMaskBreath
- id: JetpackMiniFilled
- id: HandheldGPSBasic
# - id: ClothingShoesBootsMagMercenaryFilled # Frontier - Not adding this to the suit storage so it wont be abused, exists only on role spawn.
- type: AccessReader
# access: [[ "Hydroponics" ]]

#HARDSUITS
#Quartermaster hardsuit
- type: entity
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- type: AccessReader
access: [["Captain"], ["Mercenary"]]

#SCAF hardsuit
- type: entity
id: SuitStorageScaf
parent: SuitStorageBase
suffix: SCAF
components:
- type: StorageFill
contents:
# - id: NitrogenTankFilled
# - id: OxygenTankFilled
- id: AirTankFilled
- id: ClothingOuterHardsuitScaf
- id: ClothingMaskGasMercenary
- id: JetpackMiniFilled
- id: HandheldGPSBasic
# - id: ClothingShoesBootsMagMercenaryFilled # Frontier - Not adding this to the suit storage so it wont be abused, exists only on role spawn.
- type: AccessReader
access: [["Captain"], ["Mercenary"]]

#Pilot hardsuit
- type: entity
id: SuitStoragePilot
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- id: HandheldGPSBasic
- id: ClothingShoesBootsMagNfsd # Frontier
- type: AccessReader
access: [["Security"]]
access: [["Security"]]
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@@ -1,9 +1,14 @@
#SOFTSUITS
#Paramedic's hardsuit
#Paramedic's Voidsuit
- type: entity
id: SuitStorageWallmountParamedic
parent: [SuitStorageWallmount, SuitStorageParamedic]

#Hydroponics EVA
- type: entity
id: SuitStorageWallmountHydro
parent: [SuitStorageWallmount, SuitStorageHydro]

#HARDSUITS
#Quartermaster hardsuit
- type: entity
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id: SuitStorageWallmountMercenary
parent: [SuitStorageWallmount, SuitStorageMercenary]

#SCAF hardsuit
- type: entity
id: SuitStorageWallmountScaf
parent: [SuitStorageWallmount, SuitStorageScaf]

#Pilot hardsuit
- type: entity
id: SuitStorageWallmountPilot
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name: pilot hardsuit helmet
description: Light hardsuit helmet for pilots.
components:
- type: BreathMask
- type: Sprite
sprite: _NF/Clothing/Head/Hardsuits/pilot.rsi
- type: Clothing
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name: experimental salvager helmet
description: A predication of decay washes over your mind.
components:
- type: BreathMask
- type: Sprite
sprite: _NF/Clothing/Head/Hardsuits/maxim_prototype.rsi
- type: Clothing
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- type: Tag
tags:
- HelmetEVA
- HidesHair
- WhitelistChameleon

- type: entity
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- type: Tag
tags:
- HelmetEVA
- HidesHair
- WhitelistChameleon
4 changes: 4 additions & 0 deletions Resources/Prototypes/_NF/Entities/Clothing/Masks/masks.yml
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sprite: _NF/Clothing/Masks/arcadia.rsi
- type: Clothing
sprite: _NF/Clothing/Masks/arcadia.rsi
- type: Tag
tags:
- ClothMade
- HidesHair

- type: entity
parent: ClothingMaskBase
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2 changes: 1 addition & 1 deletion Resources/Textures/_NF/Clothing/Belt/arcadia.rsi/meta.json
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Expand Up @@ -11,7 +11,7 @@
"name": "icon"
},
{
"name": "equipped-OUTERCLOTHING",
"name": "equipped-BELT",
"directions": 4
},
{
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