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More hostile species for expeditions (#1329)
* aberrant flesh and argocyte * noSpawn and despawn timer for new aberrant flesh * alternative visuals for expedition flash monsters * fixes, more flesh mobs, mob spawners * tweaks to flesh monsters * tweaks * fix * more fixes * dinosaurs first draft * egg * huh? * clean up * small clean up * step sounds for dinosaurs * expedition specific carps, xeno, argocytes * xeno queen no longer burned by atmos * moved ArtifactConstruct ai_faction to _NF * buff and slight clean up * salvage_factions.yml to _NF * reverting the last commit * NPC gloves clean up * smallest clean up * hostile mercenaries (experimantal) * merc fix * mercenary mob spawners, renamed some files * more hostile mercs, clean up * renamed files * iff strobe gear * fixed iff strobe equipped sprite * strippable gear? gone-gone * gear slots hidden even more * actual boots for mercenaries * ai fixes * structural damage type added too mobs * explorers faction * fixes * more fixes * hauler * merc gloves * explorer iff * iff strobe to salvage techfab * fixes * more fixes * nerfed cash rewards from explorers and mercenaries * small tweaks * tweaks * rogue ai draft * rsi fix * more rsi fixes * more robots * robot loot * tweaks * tweaks * tweaks * more minor tweaks * robot loot nerf * nerfed robot regen * removed corpses spawns, nerfed robot numbers, nerfed robot loot * visual fixes * minor visual fix * nerfed robot regen * more fixes * another visual fix for bots * i swear this is the final fixmost likely * meta.json for bots * turbo laser * gun spread to mobs * construction bags to explorers * tweaks * ehh * syndicate * Update toys.yml * Fix --------- Co-authored-by: Dvir <[email protected]>
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