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action_item
action_item
action item for an incident
cross-polination
cross-polination
duplicate
duplicate
echoes/effort: L
echoes/effort: L
High effort changes (M * 2)
echoes/effort: M
echoes/effort: M
Medium effort changes by the team's standards (default)
echoes/effort: S
echoes/effort: S
Low effort changes (M * 0.5)
echoes/effort: XL
echoes/effort: XL
Very high effort changes (M * 5)
echoes/effort: XS
echoes/effort: XS
Very low effort changes (M * 0.2)
echoes/intent: customer-value
echoes/intent: customer-value
End-user visible changes intended to create customer value
echoes/intent: risk-mitigation
echoes/intent: risk-mitigation
Changes intended at mitigating risks
echoes/intent: throughput
echoes/intent: throughput
Changes intended at preserving our ability to evolve the software safely and effectively
gamification
gamification
mscw: could
mscw: could
mscw: on hold
mscw: on hold
mscw: should
mscw: should
mscw: won't
mscw: won't
need-to-discuss
need-to-discuss
needs-design-consult
needs-design-consult
on-call
on-call
prioritized tasks for the team's on-call person
priority: high
priority: high
needs done
priority: low
priority: low
needs done once high & med priority is done
priority: medium
priority: medium
needs done once priority:highs are done
reliability
reliability
code to address reliability issues
💫 smol release
💫 smol release
this issue can be shipped & released on its own
to pair on
to pair on
type: bug
type: bug
code to address defects in shipped code
type: chore
type: chore
work needed to keep the product and development running smoothly
type: content
type: content