Basic shader that adds as much as possible from OptiFine shaders to the vanilla transparency shader available in "Fabulous" graphics setting. Due to limited material, light, time, and shadow information, most advanced features are not possible. A good number, however, are. I have ported them here. Most samples are from the BSL shader, however much of it is heavily modified to fit with the vanilla pipeline. Requires FOV 70 out of the box!
- FXAA
- Bloom
- Adaptive exposure
- SSR + approximate
- Tonemapping
- Multiplicative transparency blending
See License.md for licensing. This pack requires FOV 70 with Fabulous graphics on.
FOV is adjustible from within resourcepack/assets/minecraft/shaders/post/transparency.json
- BSL shaders - capttatsu for reference code for some of the features (SSR, Tonemapping).