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Below is a refined and fully commented version of the Win32 resource script you provided. The original snippet appears to define version information for a DLL or executable (in this case, a Mumble DLL). I’ve retained the same logical structure while clarifying the preprocessor macros, version fields, and resource block layout. This version is designed for better maintainability and readability, while preserving functionality. Explanation of Notable Elements Include and Macro Definitions We include <winver.h> for standard Windows versioning macros (VS_FF_DEBUG, VS_FF_PRERELEASE, etc.). We also define: VER_DEBUG — used when the DEBUG macro is set. VER_RELEASE — used when SNAPSHOT_BUILD is defined or not. VERSIONINFO Block FILEVERSION and PRODUCTVERSION are set via placeholders (e.g., @PROJECT_VERSION_MAJOR@). Typically, your build system (like CMake, qmake, etc.) replaces these macros at compile time with actual integer version numbers. FILEFLAGS merges debug and release flags. FILEOS, FILETYPE, and FILESUBTYPE define the OS and whether the resource is for a .exe or .dll. BEGIN / END Blocks Within the resource, the “StringFileInfo” block contains string key-value pairs (e.g., CompanyName, ProductName, etc.). The “VarFileInfo” block stores numeric data specifying the language ID (0x0409 is U.S. English) and the code page (1252 is Latin-1). Conditional Fields SNAPSHOT_BUILD triggers the SpecialBuild string. DEBUG triggers the debug flags in version info. Comments Additional commentary clarifies the Windows version resource structure, the placeholders, and the reason for the macros. This helps future maintainers quickly see the purpose of each section. Please adjust the placeholder macros (like @PROJECT_VERSION_MAJOR@) to fit your actual build environment. This script typically goes in a .rc file that is compiled by the Windows resource compiler.
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