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Merge branch 'main' into add-hextiling-nodes
main #44: Commit e5af8a0 pushed by jstone-lucasfilm
December 5, 2024 01:21 16m 44s add-hextiling-nodes
December 5, 2024 01:21 16m 44s
Merge branch 'main' into add-hextiling-nodes
main #43: Commit 2cad2a2 pushed by jstone-lucasfilm
November 5, 2024 01:54 16m 59s add-hextiling-nodes
November 5, 2024 01:54 16m 59s
Extend Chiang tests across languages (#2104)
main #42: Commit bef88b9 pushed by msuzuki-nvidia
November 4, 2024 23:44 28m 49s main
November 4, 2024 23:44 28m 49s
testing include guard for MSL
main #40: Commit 67eadaa pushed by msuzuki-nvidia
November 1, 2024 22:13 16m 27s add-hextiling-nodes
November 1, 2024 22:13 16m 27s
attempt to fix MSL build failure
main #39: Commit 98d00c0 pushed by msuzuki-nvidia
November 1, 2024 21:48 16m 40s add-hextiling-nodes
November 1, 2024 21:48 16m 40s
fix tangent vector rotation was not correct
main #38: Commit cfba411 pushed by msuzuki-nvidia
November 1, 2024 21:18 18m 48s add-hextiling-nodes
November 1, 2024 21:18 18m 48s
Update code to work with MSL.
main #37: Commit e582fbc pushed by ld-kerley
October 30, 2024 21:09 16m 13s add-hextiling-nodes
October 30, 2024 21:09 16m 13s
October 30, 2024 01:40 18m 3s
again
main #35: Commit 981c0fb pushed by msuzuki-nvidia
October 30, 2024 01:26 20m 39s add-hextiling-nodes
October 30, 2024 01:26 20m 39s
another attempt
main #34: Commit cf852cf pushed by msuzuki-nvidia
October 30, 2024 01:24 12m 13s add-hextiling-nodes
October 30, 2024 01:24 12m 13s
attempt to workaround failure on msl test
main #33: Commit 9f4df4b pushed by msuzuki-nvidia
October 30, 2024 01:18 16m 57s add-hextiling-nodes
October 30, 2024 01:18 16m 57s
add GLSL hextiling implementation
main #32: Commit c44dc50 pushed by msuzuki-nvidia
October 30, 2024 00:23 17m 13s add-hextiling-nodes
October 30, 2024 00:23 17m 13s
Coat layer should affect emission in USD translation (#2087)
main #31: Commit 7af264b pushed by msuzuki-nvidia
October 29, 2024 03:37 16m 39s main
October 29, 2024 03:37 16m 39s
Add a combined version define in MaterialX C++ (#2031)
main #30: Commit 1734e6d pushed by msuzuki-nvidia
October 24, 2024 20:57 16m 24s main
October 24, 2024 20:57 16m 24s
Update UsdPreviewSurface Nodegraph
main #28: Commit 5d6aa6e pushed by msuzuki-nvidia
October 23, 2024 19:04 17m 11s main
October 23, 2024 19:04 17m 11s
October 17, 2024 23:36 14m 41s
Adjust spacing
main #25: Commit 72a9d96 pushed by jstone-lucasfilm
October 17, 2024 00:17 17m 41s add-closest-lookup-MDL
October 17, 2024 00:17 17m 41s
October 17, 2024 00:16 16m 35s
add-closest-texture-lookup-MDL
main #23: Commit 257b4cd pushed by msuzuki-nvidia
October 16, 2024 20:10 18m 58s add-closest-lookup-MDL
October 16, 2024 20:10 18m 58s
Harmonize MSL and GLSL implementations (#2070)
main #22: Commit 8af07e1 pushed by msuzuki-nvidia
October 15, 2024 22:06 17m 39s main
October 15, 2024 22:06 17m 39s
Add newline
main #21: Commit 1d80c5f pushed by jstone-lucasfilm
October 12, 2024 23:27 17m 53s add-mdl-hair-nodes
October 12, 2024 23:27 17m 53s
Merge branch 'main' into add-mdl-hair-nodes
main #20: Commit 6b320d0 pushed by jstone-lucasfilm
October 12, 2024 16:10 18m 57s add-mdl-hair-nodes
October 12, 2024 16:10 18m 57s